RIVA 128
128-BIT 3D MULTIMEDIA ACCELERATOR
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The information in this datasheet is subject to change
42 1687 01 (SGS-THOMSON)
October 1997
BLOCK DIAGRAM
Palette DAC
YUV - RGB,
Graphics Engine
128 bit 2D
Direct3D
SGRAM Interface
VGA
DMA Bus
Internal Bus
CCIR656
Video
PCI/AGP
128 bit
interface
Monitor/
TV
1.6 GByte/s
Internal Bus
Bandwidth
DMA Engine
Video Port
X & Y scaler
Host
Interface
FIFO/
DMA
Pusher
DMA Engine
DESCRIPTION
The RIVA 128is the first 128-bit 3D Multimedia
Accelerator to offer unparalleled 2D and3D perfor-
mance, meeting all the requirements of the main-
stream PC graphics market and Microsoft’s
PC’97. The RIVA 128 introduces the most ad-
vanced Direct3Dacceleration solution and also
delivers leadership VGA, 2D and Video perfor-
mance, enabling a range of applications from 3D
games throughto DVD,Intercastand video con-
ferencing.
KEY FEATURES
Fast 32-bit VGA/SVGA
High performance 128-bit 2D/GUI/DirectDraw
Acceleration
Interactive, Photorealistic Direct3D Accelera-
tion with advanced effects
Massive 1.6Gbytes/s, 100MHz 128-bit wide
frame buffer interface
Video Acceleration for DirectDraw/DirectVideo,
MPEG-1/2 and Indeo
- Planar 4:2:0 and packed 4:2:2 Color Space
Conversion
- X and Y smooth up and down scaling
230MHz Palette-DAC supporting up to
1600x1200@75Hz
NTSC and PAL output with flicker-filter
Multi-function Video Port and serial interface
Bus mastering DMA 66MHz Accelerated
Graphics Port (AGP) 1.0 Interface
Bus mastering DMA PCI 2.1 interface
0.35 micron 5LM CMOS
300 PBGA
RIVA 128 128-BIT 3D MULTIMEDIA ACCELERATOR
TABLE OF CONTENTS
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1 REVISION HISTORY..................................................... ................................................ ................. 4
1 RIVA 128 300PBGA DEVICE PINOUT......................... ................................................ ................. 5
2 PIN DESCRIPTIONS..................................................... ................................................ ................. 6
2.1 ACCELERATED GRAPHICS PORT (AGP) INTERFACE.................................... ................. 6
2.2 PCI 2.1 LOCAL BUS INTERFACE............................................... ......................................... 6
2.3 SGRAM FRAMEBUFFER INTERFACE......................... ................................................ ....... 8
2.4 VIDEO PORT......................... ................................................ ................................................ 8
2.5 DEVICE ENABLE SIGNALS.................................................. ................................................ 9
2.6 DISPLAY INTERFACE................................................................. ......................................... 9
2.7 VIDEO DAC AND PLL ANALOG SIGNALS................................. ......................................... 9
2.8 POWER SUPPLY.......................................... ................................................ ........................ 9
2.9 TEST............................................. ................................................ ......................................... 10
3 OVERVIEW OF THE RIVA 128............................................................. ......................................... 11
3.1 BALANCED PC SYSTEM............................................................. ......................................... 11
3.2 HOST INTERFACE...................... ................................................ ......................................... 11
3.3 2D ACCELERATION............................................ ......................................... ........................ 12
3.4 3D ENGINE ................................................... ................................................ ........................ 12
3.5 VIDEO PROCESSOR..................................................... ................................................ ....... 12
3.6 VIDEO PORT......................... ................................................ ................................................ 13
3.7 DIRECT RGB OUTPUT TO LOW COST PAL/NTSC ENCODER......................................... 13
3.8 SUPPORT FOR STANDARDS....................................... ................................................ ....... 13
3.9 RESOLUTIONS SUPPORTED....................................... ................................................ ....... 13
3.10 CUSTOMER EVALUATION KIT................................................... ......................................... 14
3.11 TURNKEY MANUFACTURING PACKAGE........................... ......................................... ....... 14
4 ACCELERATED GRAPHICS PORT (AGP) INTERFACE............................................................. 15
4.1 RIVA 128 AGP INTERFACE ........................................................ ......................................... 16
4.2 AGP BUS TRANSACTIONS.................................................. ................................................ 16
5 PCI 2.1 LOCAL BUS INTERFACE........................................................ ......................................... 22
5.1 RIVA 128 PCI INTERFACE.................................. ................................................ ................. 22
5.2 PCI TIMING SPECIFICATION.............................. ......................................... ........................ 23
6 SGRAM FRAMEBUFFER INTERFACE.................................. ................................................ ....... 29
6.1 SGRAM INITIALIZATION............................................................. ......................................... 31
6.2 SGRAM MODE REGISTER .................................................. ................................................ 31
6.3 LAYOUT OF FRAMEBUFFER CLOCK SIGNALS................................. ............................... 32
6.4 SGRAM INTERFACE TIMING SPECIFICATION........................................................... ....... 32
7 VIDEO PLAYBACK ARCHITECTURE................................................................... ........................ 37
7.1 VIDEO SCALER PIPELINE.................................. ................................................ ................. 38
8 VIDEO PORT.................................. ................................................ ................................................ 40
8.1 VIDEO INTERFACE PORT FEATURES............................... ................................................ 40
8.2 BI-DIRECTIONAL MEDIA PORT POLLING COMMANDS USING MPC.............................. 41
8.3 TIMING DIAGRAMS............................... ................................................ ............................... 42
8.4 656 MASTER MODE............................................ ......................................... ........................ 46
8.5 VBI HANDLING IN THE VIDEO PORT................................................................ ................. 47
8.6 SCALING IN THE VIDEO PORT................................................................... ........................ 47
9 BOOT ROM INTERFACE...................................................................... ......................................... 48
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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10 POWER-ON RESET CONFIGURATION............................................... ......................................... 50
11 DISPLAY INTERFACE.................................... ................................................ ............................... 52
11.1 PALETTE-DAC..................................................... ................................................ ................. 52
11.2 PIXEL MODES SUPPORTED.............................. ......................................... ........................ 52
11.3 HARDWARE CURSOR................................. ................................................ ........................ 53
11.4 I2C INTERFACE........................... ......................................... ................................................ 54
11.5 ANALOG INTERFACE................................................................. ......................................... 55
11.6 TV OUTPUT SUPPORT....................................... ................................................ ................. 56
12 IN-CIRCUIT BOARD TESTING............................................................. ......................................... 58
12.1 TEST MODES............................................... ......................................... ............................... 58
12.2 CHECKSUM TEST................................................................ ......................................... ....... 58
13 ELECTRICAL SPECIFICATIONS.................................................. ................................................ 59
13.1 ABSOLUTE MAXIMUM RATINGS............................................... ......................................... 59
13.2 OPERATING CONDITIONS.................................................. ................................................ 59
13.3 DC SPECIFICATIONS........................................................... ................................................ 59
13.4 ELECTRICAL SPECIFICATIONS......................... ................................................ ................. 60
13.5 DAC CHARACTERISTICS............................ ................................................ ........................ 60
13.6 FREQUENCY SYNTHESIS CHARACTERISTICS................................. ............................... 61
14 PACKAGE DIMENSION SPECIFICATION.................................... ................................................ 62
14.1 300 PIN BALL GRID ARRAY PACKAGE............................................... ............................... 62
15 REFERENCES........................................................ ................................................ ........................ 63
16 ORDERING INFORMATION................................................................. ......................................... 63
APPENDIX............................................. ................................................ ......................................... 64
A PCI CONFIGURATION REGISTERS............................................. ................................................ 64
A.1 REGISTER DESCRIPTIONS FOR PCI CONFIGURATION SPACE .................................... 64
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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1 REVISION HISTORY
Date Section, page Description of change
15 Jul 97 6, page 28 Update of SGRAM framebuffer interface configuration diagrams.
28 Aug 97 13.5, page 59 Change of DACspecification from 206MHz to 230MHz max. operating frequency.
29 Aug 97 6.3, page 31 Update to recommendation for connection of FBCLK2 and FBCLKB pins.
4 Sep 97 10, page 49 Update to RAM Type Power-On Reset configuration bits.
15 Sep 97 13, page 58 Temperature specification TC now based on case, not ambient temperature.
15 Sep 97 13, page 58 Change to Power Supply voltage VDD specification.
17 Sep 97 1, page 5 Change to Video Port pin names.
17 Sep 97 2, page 6 Change to Video Port pin descriptions.
17 Sep 97 8, page 39 Updates to Video Port section.
18 Sep 97 11.6, page 55 Change to capacitor value in TV output implementation schematic.
18 Sep 97 13.3, page 58 Change to power dissipation specification.
25 Sep 97 4.2, page 16 Removal of AGP flow control description.
25 Sep 97 11.4, page 53 Updates to Serial Port description.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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1 RIVA 128 300PBGA DEVICE PINOUT
NOTES1 NIC = No Internal Connection. Do not connect to these pins.
2 VDD=3.3V
Signals denoted with an asterisk aredefined for future expansion. See
Pin Descriptions
, Section 2, page 6 for details.
1234567891011121314151617181920
A
FBD[4] FBD[6] FBD[7] FBD[17] FBD[19] FBD[21] FBD[23] FBDQM[2] FBA[0] FBA[2] FBA[4] FBA[6] FBA[8] FBDQM[5] FBD[41] FBD[43] FBD[45] FBD[47] FBD[56] FBD[57]
BFBD[3] FBD[5] FBD[16] FBD[18] FBD[20] FBD[22] FBDQM[0] FBA[9] FBA[1] FBA[3] FBA[5] FBA[7] FBCLK1 FBDQM[7] FBD[40] FBD[42] FBD[44] FBD[46] FBD[58] FBD[59]
CFBD[1] FBD[2] FBD[28] FBD[27] FBD[26] FBD[25] FBD[15] FBD[13] FBD[11] FBD[9] FBDQM[1] FBWE# FBRAS#
FBA[10]
FBDQM[4] FBD[55] FBD[54] FBD[53] FBD[60] FBD[61]
DFBCLK0 FBD[0] FBD[29] FBD[30] VDD FBD[24] FBD[14] FBD[12] FBD[10] FBD[8] FBDQM[3] FBCAS# FBCS0 FBCS1 FBDQM[6] VDD FBD[52] FBD[51] FBD[62] FBD[63]
ESCL FBCLK2 FBD[31] VDD NIC VDD VDD VDD
FBCKE
VDD VDD VDD VDD FBD[50] FBD[39] FBD[38]
FMP_AD[6] NIC SDA FBCLKFB VDD VDD FBD[48] FBD[49] FBD[37] FBD[36]
GMPFRAME# MP_AD[7] MP_AD[5] MP_AD[4] MPCLAMP VDD FBD[35] FBD[34] FBD[33] FBD[32]
HMP_AD[2] MPSTOP# MPCLK MP_AD[3] VDD NIC FBDQM[12] FBDQM[14] FBDQM[15] FBDQM[13]
JFBDQM[8] MPDTACK# MP_AD[1] MP_AD[0] GND GND GND GND FBD[118] FBD[119] FBD[105] FBD[104]
KFBDQM[9] FBD[87] FBDQM[10] FBDQM[11] GND GND GND GND FBD[116] FBD[117] FBD[107] FBD[106]
LFBD[86] FBD[85] FBD[72] FBD[73] GND GND GND GND FBD[114] FBD[115] FBD[109] FBD[108]
MFBD[84] FBD[83] FBD[74] FBD[75] GND GND GND GND FBD[112] FBD[113] FBD[111] FBD[110]
NFBD[82] FBD[81] FBD[76] FBD[77] NIC NIC FBD[102] FBD[103] FBD[121] FBD[120]
PFBD[80] FBD[71] FBD[78] FBD[79] VDD VDD FBD[100] FBD[101] FBD[123] FBD[122]
RFBD[70] FBD[69] FBD[88] FBD[89] NIC NIC FBD[98] FBD[99] FBD[125] FBD[124]
TFBD[68] FBD[67] FBD[90] VDD NIC HOSTVDD HOSTVDD HOST-
CLAMP HOSTVDD HOST-
CLAMP HOSTVDD HOST-
CLAMP VDD FBD[97] FBD[127] FBD[126]
UFBD[66] FBD[65] FBD[92] FBD[91] HOST-
CLAMP XTALOUT PCIRST# AGPST[1] PCIAD[30] PCIAD[26] PCICBE#[3] PCIAD[20] PCIAD[16] PCITRDY# PCIPAR HOSTVDD PCICBE#[0] FBD[96] VIDVSYNC VIDHSYNC
VFBD[64] FBD[95] RED DACVDD VREF PCIINTA# PCIGNT# AGPPIPE# PCIAD[28] PCIAD[24] PCIAD[22] PCIAD[18] PCIFRAME# PCISTOP# PCIAD[15] PCIAD[11] PCIAD[6] PCIAD[2] TESTMODE ROMCS#
WFBD[93] FBD[94] BLUE COMP PLLVDD PCIREQ# AGPST[2] PCIAD[31] PCIAD[27]
AGPAD-
STB1
PCIAD[21] PCIAD[17] PCIIRDY# PCICBE#[1] PCIAD[13] PCIAD[9] PCIAD[4] PCIAD[0] PCIAD[7] PCIAD[5]
YGREEN GND RSET XTALIN PCICLK AGPST[0] PCIIDSEL/
AGPRBF# PCIAD[29] PCIAD[25] PCIAD[23] PCIAD[19] PCICBE#[2] PCI-
DEVSEL# PCIAD[14] PCIAD[12] PCIAD[10] PCIAD[8]
AGPAD-
STB0
PCIAD[3] PCIAD[1]
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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2 PIN DESCRIPTIONS
2.1 ACCELERATED GRAPHICS PORT (AGP) INTERFACE
2.2 PCI 2.1 LOCAL BUS INTERFACE
Signal I/O Description
AGPST[2:0] I AGP status bus providing information from the arbiter to the RIVA 128 on what it may do.
AGPST[2:0] only have meaning to the RIVA 128 when PCIGNT# is asserted. When
PCIGNT# is de-asserted these signals have no meaning and must be ignored.
000 Indicates that previously requested low priority read or flush data is being
returned to the RIVA 128.
001 Indicates that previously requested high priority read data is being returned to
the RIVA 128.
010 Indicates that the RIVA 128 is to provide low priority write data for a previous
enqueued write command.
011 Indicates that the RIVA 128 is to provide high priority write data for a previous
enqueued write command.
100 Reserved
101 Reserved
110 Reserved
111 Indicates that the RIVA128 has been given permission to start a bus transac-
tion. The RIVA 128 may enqueue AGPrequests byassertingAGPPIPE# or start
a PCI transaction by asserting PCIFRAME#.AGPST[2:0] are always an output
from the Core Logic (AGP chipset) and an input to the RIVA 128.
AGPRBF# O Read Buffer Full indicates when the RIVA128 is ready to accept previously requested low
priority read data or not. WhenAGPRBF# is asserted the arbiter is not allowed to return
(low priority) read data to the RIVA 128. This signal should be pulled up via a 4.7Kresis-
tor (although it is supposed to be pulled up by the motherboard chipset).
AGPPIPE# O Pipelined Read is asserted by RIVA 128 (when the current master) to indicate a full width
read address is to be enqueued by the target. The RIVA 128 enqueues one request each
rising clock edge while AGPPIPE# is asserted. When AGPPIPE# is de-asserted no new
requests are enqueued across PCIAD[31:0].AGPPIPE# is a sustained tri-state signal
from the RIVA 128 and is an input to the target (the core logic).
AGPADSTB0
∗,
AGPADSTB1I/O These signalsare currently a “no-connect” in this revision of the RIVA128 butmay be acti-
vated to support AGP double-edge clocking in future pin compatible devices. It is recom-
mended that these pins are connected directly to the AD_STB0 and AD_STB1 pins
defined in the AGP specification.
Signal I/O Description
PCICLK I PCI clock. This signal provides timing for all transactions on the PCI bus, except for
PCIRST# and PCIINTA#. All PCI signals are sampled on the rising edge ofPCICLK and
all timing parameters are defined with respect to this edge.
PCIRST# I PCI reset. This signal is used to bring registers, sequencers and signals to a consistent
state. When PCIRST# is asserted all output signals are tristated.
PCIAD[31:0] I/O 32-bit multiplexedaddress and data bus. A bus transaction consists of an address phase
followed by one or more data phases.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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PCICBE[3:0]# I/O Multiplexed bus command and byte enable signals. During the address phase of a trans-
action PCICBE[3:0]# define the bus command, during the data phasePCICBE[3:0]# are
used as byte enables. The byte enables are valid for the entire data phase and determine
which byte lanes contain valid data.PCICBE[0]# applies to byte 0 (LSB) and PCICBE[3]#
applies to byte 3 (MSB).
When connected to AGP these signals carry different commands than PCI when requests
are being enqueued usingAGPPIPE#. Valid byte information is provided during AGP write
transactions.PCICBE[3:0]# are not used during the return of AGP read data.
PCIPAR I/O Parity.This signal is the even parity bit generated acrossPCIAD[31:0] and
PCICBE[3:0]#.PCIPAR is stable and valid one clock after the address phase. For data
phases PCIPAR is stable and valid one clock after eitherPCIIRDY# is asserted on a write
transaction or PCITRDY# is asserted on a read transaction. OncePCIPAR is valid, it
remains valid until one clock after completion of the current data phase. The master drives
PCIPAR for address and write data phases; the target drivesPCIPAR for read data
phases.
PCIFRAME# I/O Cycle frame. This signal is driven by the current master to indicate the beginning of an
access and its duration.PCIFRAME# is asserted to indicate that a bus transaction is
beginning. Data transfers continue whilePCIFRAME# is asserted. When PCIFRAME# is
deasserted, the transaction is in the final data phase.
PCIIRDY# I/O Initiator ready.This signal indicates the initiator’s(bus master’s) ability to complete the cur-
rent data phase of the transaction. See extended description forPCITRDY#.
When connected to AGPthis signal indicates the initiator (AGP compliant master) is ready
to provide all write data forthe current transaction. OncePCIIRDY# is asserted for a write
operation, the master is not allowed to insert wait states. The assertion ofPCIIRDY# for
reads, indicates that the master is ready to transfer a subsequent block of read data. The
master is never allowed to insert a wait state during the initial block of a read transaction.
However, it may insert wait states after each block transfers.
PCITRDY# I/O Target ready. This signal indicates the target’s (selected device’s) ability to complete the
current data phase of the transaction.
PCITRDY# is used in conjunction withPCIIRDY#. Adata phase is completed on anyclock
when both PCITRDY# and PCIIRDY# are sampled as being asserted. During a read,
PCITRDY# indicates that valid data is present onPCIAD[31:0]. During a write, it indicates
the target is prepared to accept data. Wait cycles are inserted until bothPCIIRDY# and
PCITRDY# are asserted together.
When connected to AGP this signal indicates the AGP compliant target is ready to provide
read data for the entire transaction (when transaction can complete within four clocks) or
is ready to transfer a (initial or subsequent) block of data, when the transfer requires more
than four clocks to complete. The target is allowed to insert wait states after each block
transfers on both read and write transactions.
PCISTOP# I/O PCISTOP# indicates that the current target is requesting the master to terminate the cur-
rent transaction.
PCIIDSEL I Initialization device select. This signal is used as a chip select during configuration read
and write transactions.
For AGP applications note that IDSEL is not a pin on the AGP connector. The RIVA 128
performs the device select decode internally within its host interface. It is not required to
connect the AD16 signal to the IDSEL pin as suggested in the AGP specification.
PCIDEVSEL# I/O Device select. When acting as an outputPCIDEVSEL# indicates that the RIVA 128 has
decoded the PCI address and is claiming the current access as the target. As an input
PCIDEVSEL# indicates whether any other device on the bus has been selected.
PCIREQ# O Request. This signal is asserted by theRIVA 128 to indicate to the arbiter that it desires to
become master of the bus.
Signal I/O Description
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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2.3 SGRAM FRAMEBUFFER INTERFACE
2.4 VIDEO PORT
PCIGNT# I Grant. This signal indicates to the RIVA128 that access to the bus has been granted and
it can now become bus master.
When connected to AGP additional information is provided onAGPST[2:0] indicatingthat
the master is the recipient of previously requested read data (high or low priority), it is to
provide write data (high or low priority), for a previously enqueued write command or has
been given permission to start a bus transaction (AGP or PCI).
PCIINTA# O Interrupt request line. This open drain output is asserted and deasserted asynchronously
to PCICLK.
Signal I/O Description
FBD[127:0] I/O The 128-bit SGRAM memory data bus.
FBD[31:0] are also used to access up to 64KBytes of 8-bit ROM or Flash ROM, using
FBD[15:0] as address ROMA[15:0], FBD[31:24] as ROMD[7:0], FBD[17] as ROMWE#
and FBD[16] as ROMOE#.
FBA[10:0] O Memory Address bus. Configuration strapping options are also decoded on these signals
during PCIRST# as described in Section 10, page 49.[FBA[10] is reserved for future
expansion and should be pulled toGND viaa 4.7Kresistor.
FBRAS# O Memory Row Address Strobe for all memory devices.
FBCAS# O Memory Column Address Strobe for all memory devices.
FBCS[1:0]# O Memory Chip Select strobes for each SGRAM bank.
FBWE# O Memory Write Enable strobe for all memory devices.
FBDQM[15:0] O Memory Data/Output Enable strobes for each of the 16 bytes.
FBCLK0,
FBCLK1,
FBCLK2
O Memory Clock signals. Separate clock signalsFBCLK0 and FBCLK1 are provided for
each bank of SGRAM forreduced clock skew and loading.FBCLK2 is fed back to
FBCLKFB. Details of recommended memory clock layout are given in Section 6.3, page
31.
FBCLKFB I Framebuffer clock feedback. FBCLK2 is fed back to FBCLKFB.
FBCKEO This signal is currently a “no-connect” in this revision of the RIVA 128 but maybe activated
to support the framebuffer memory clock enable for power management in future pin com-
patible devices. It is recommended that this pin is tied to VDD through a 4.7Kpull-up
resistor.
Signal I/O Description
MP_AD[7:0] I/O Media Port 8-bit multiplexed address and data bus or ITU-R-656 video data bus when in
656 mode.
MPCLK I 40MHz Media Port system clock orpixel clock when in 656 mode.
MPDTACK# I Media Port data transfer acknowledgment signal.
MPFRAME# O Initiates Media Port transfers when active, terminates transfers when inactive.
MPSTOP# I Media Port control signal used bythe slave to terminate transfers.
Signal I/O Description
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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2.5 DEVICE ENABLE SIGNALS
2.6 DISPLAY INTERFACE
2.7 VIDEO DAC AND PLL ANALOG SIGNALS
2.8 POWER SUPPLY
Signal I/O Description
ROMCS# O Enables reads from an external 64Kx 8 or 32Kx8 ROM or Flash ROM. This signal is used
in conjunction withframebuffer data lines as described abovein Section 2.3.
Signal I/O Description
SDA I/O Used for DDC2B+ monitor communication and interface to video decoder devices.
SCL I/O Used for DDC2B+ monitor communication and interface to video decoder devices.
VIDVSYNC O Vertical sync supplied to the displaymonitor. No buffering is required. In TV mode this sig-
nal supplies composite sync to an external PAL/NTSC encoder.
VIDHSYNC O Horizontal sync supplied to the display monitor. No buffering is required.
Signal I/O Description
RED,
GREEN,
BLUE
O RGB display monitor outputs. These are software configurable to drive either a doubly ter-
minated or singly terminated 75load.
COMP - External compensation capacitor for the video DACs. This pin should be connected to
DACVDD via the compensation capacitor, see Figure 58, page 54.
RSET - A precision resistor placed between this pin and GND sets the full-scale video DAC cur-
rent, see Figure 58, page 54.
VREF - A capacitor should be placed between this pin and GND as shown in Figure 58, page 54.
XTALIN I A series resonant crystal is connected between these two points to provide the reference
clock for the internal MCLK and VCLK clock synthesizers, see Figure 58 and Table 16,
page 54. Alternately, an external LVTTL clock oscillator output may be driven intoXTA-
LOUT, connecting XTALIN to GND.For designs supporting TV-out,XTALOUT should be
driven by a reference clock as described in Section 11.6, page 55.
XTALOUT O
Signal I/O Description
DACVDD P Analog powersupply for the video DACs.
PLLVDD P Analog powersupply for all clock synthesizers.
VDD P Digital power supply.
GND P Ground.
MPCLAMP PMPCLAMP is connected to +5V to protect the 3.3V RIVA 128 from external devices which
will potentially drive 5V signal levels onto the Video Port input pins.
HOSTVDD PHOSTVDD is connected to the Vddq 3.3 pins on the AGP connector. This is the supply
voltage for the I/O buffers and is isolated from the core VDD.On AGP designs these pins
are also connected to theHOSTCLAMP pins.On PCI designs they are connected to the
3.3V supply.
HOSTCLAMP PHOSTCLAMP is the supply signalling rail protection for the host interface. In AGP designs
these signals are connected to Vddq 3.3. For PCI designs they are connected to the I/O
power pins (V(I/O)).
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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2.9 TEST
Signal I/O Description
TESTMODE I For designs which will be tested in-circuit, this pin should be connected to GND through a
10Kpull-down resistor, otherwise this pin should be connected directly to GND.When
TESTMODE is asserted, MP_AD[3:0] are reassigned as TESTCTL[3:0] respectively.
Information on in-circuit test is given in Section 12, page 57.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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3 OVERVIEW OF THE RIVA 128
The RIVA 128 is the first 128-bit 3D Multimedia
Accelerator to offerunparalleled2D and3D perfor-
mance, meeting all the requirements of the main-
stream PC graphics market and Microsoft’s
PC’97. The RIVA 128 introduces the most ad-
vanced Direct3Dacceleration solution and also
delivers leadership VGA, 2D and Video perfor-
mance, enabling a range of applications from 3D
games through toDVD, Intercastand videocon-
ferencing.
3.1 BALANCED PC SYSTEM
The RIVA 128 is designed to leverage existing PC
system resources such as system memory, high
bandwidth internal buses and bus master capabil-
ities. The synergy between the RIVA 128 graphics
pipeline architecture and that of the current gener-
ation PCI and next generation AGP platforms, de-
fines ground breaking performance levels at the
cost point currently required for mainstream PC
graphics solutions.
Execute versus DMA models
The RIVA 128 is architected to optimize PC sys-
tem resources in a manner consistent with the
AGP “Execute” model. In this model texture map
data for 3D applications is stored in system mem-
ory and individual texels are accessed as needed
by the graphics pipeline. This is a significant en-
hancement over the DMA model where entire tex-
ture maps are transferred into off-screen frame-
buffer memory.
The advantages of the Execute versus the DMA
model are:
Improved system performance since only the
required texels and not the entire texture map,
cross the bus.
Substantial cost savings since allthe framebuff-
er is usablefor the displayed screen and Z buff-
er and no part of it is required to be dedicated
to texture storage or texture caching.
There is no software overhead in the Direct3D
driver to manage texture caching between ap-
plication memory and the framebuffer.
To extend the advantages of the Execute model,
the RIVA 128’s proprietary texture cache and vir-
tual DMA bus master design overcomes the band-
width limitation of PCI, by sustaining a high texel
throughput with minimum bus utilization. The host
interface supports burst transactions up to 66MHz
and provides over 200MBytes/s on AGP. AGP ac-
cesses offer other performance enhancements
since they are from non-cacheable memory (no
snoop) and can be low priority to prevent proces-
sor stalls, or high priority to prevent graphics en-
gine stalls.
Building a balanced system
RIVA 128 is architected to provide the level of 3D
graphics performance and quality available in top
arcade platforms. To provide comparable scene
complexity in the 1997 time-frame, processors will
have to achieve new levels of floating point perfor-
mance. Profiles have shown that 1997 main-
stream CPUs will be able to transform over 1 mil-
lion lit, meshed triangles/s at 50% utilization using
Direct3D. This represents an order of magnitude
performance increase over anything attainable in
1996 PC games.
To build a balanced system the graphics pipeline
must match the CPU’sperformance. It must beca-
pable of rendering at least 1 million polygons/s in
order to avoid CPU stalls. Factors affecting this
system balance include:
Direct3D compatibility. Minimizing the differ-
ences between the hardware interface and the
Direct3D data structures.
Triangle setup. Minimizing the number of for-
mat conversions and deltacalculations done by
the CPU.
Display-list processing. Avoiding CPU stalls by
allowing the graphics pipeline to execute inde-
pendently of the CPU.
Vertex caching. Avoids saturating the host in-
terface with repeated vertices, lowering the traf-
fic onthe bus and reducing system memory col-
lisions.
Host interface performance.
3.2 HOST INTERFACE
The hostinterface boosts communication between
the host CPU and the RIVA 128. The optimized in-
terface performs burst DMA bus mastering for ef-
ficient and fast data transfer.
32-bit PCI version 2.1 or AGP version 1.0
Burst DMA Master and target
33MHz PCI clock rate or66MHz AGPclock rate
Supports over 100MBytes/s with 33MHz PCI
and over 200MBytes/s on 66MHz AGP
Implements read buffer posting on AGP
Fully supports the “Execute” model on bothPCI
and AGP
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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3.3 2D ACCELERATION
The RIVA 128’s 2D rendering engine delivers in-
dustry-leading Windows acceleration perfor-
mance:
100MHz 128-bit graphics engine optimized for
single cycle operation into the 128-bit SGRAM
interface supporting up to 1.6GBytes/s
Acceleration functions optimized for minimal
software overhead on key GDI calls
Extensive support for DirectDraw in
Windows95 including optimized Direct Frame-
buffer (DFB) access with Write-combining
Accelerated primitives including BLT, transpar-
ent BLT, stretchBLT, points, lins, lines,
polylines, polygons, fills, patterns, arbitrary
rectangular clipping and improved text render-
ing
Pipeline optimized for multiple color depths in-
cluding 8, 15, 24, and 30 bits per pixel
DMA Pusher allows the 2D graphics pipeline to
load rendering methods optimizing RIVA 128/
host multi-tasking
Execution of all 256 Raster Operations (as de-
fined by Microsoft Windows) at 8, 15, 24 and
30-bit color depths
15-bit hardware color cursor
Hardware color dithering
Multi buffering (Double, Triple, Quad buffering)
for smooth animation
3.4 3D ENGINE
Triangle setup engine
Setup hardware optimized for Microsoft’s
Direct3D API
5Gflop floating point geometry processor
Slope and setup calculations
Accepts IEEE Single Precision format used in
Direct3D
Efficient vertex caching
Rendering engine
The RIVA 128 Multimedia Accelerator integrates
an orthodox 3D rendering pipeline and triangle
setup function which not only fully utilizes the ca-
pabilities of the Accelerated Graphics Port, but
also supports advanced texture mapped 3D over
the PCI bus. The RIVA 128 3D pipeline offers to
Direct3D or similar APIs advanced triangle render-
ing capabilities:
Rendering pipeline optimized for Microsoft’s
Direct3D API
Perspective correct true-color Gouraud lighting
and texture mapping
Full 32-bit RGBA texture filter and Gouraud
lighting pixel data path
Alpha blending for translucency and transpar-
ency
Sub-pixel accurate texture mapping
Internal pixel path: up to 24bits, alpha: up to 8
bits
Texture magnification filtering with high quality
bilinear filtering without performance degrada-
tion
Texture minification filtering with MIP mapping
without performance degradation
LOD MIP-mapping: filter shape is dynamically
adjusted based on surface orientation
Texture sizes from 4 to 2048 texels in either U
or V
Textures can be looped and paged in real time
for texture animation
Perspective correct per-pixel fog for atmo-
spheric effects
Perspective correct specular highlights
Multi buffering (Double, Triple, Quad buffering)
for smooth 3D animation
Multipass renderingfor environmental mapping
and advanced texturing
3.5 VIDEO PROCESSOR
The RIVA 128 Palette-DAC pipeline accelerates
full-motion video playback, sustaining 30 frames
persecond while retaining the highest quality color
resolution, implementing true bilinear filtering for
scaled video, and compensatingfor filtering losses
using edge enhancement algorithms.
Advanced support for DirectDraw (DirectVideo)
in Windows 95
Back-end hardwarevideo scaling for video con-
ferencing and playback
Hardware color space conversion (YUV 4:2:2
and 4:2:0)
Multi-tap X and Y filtering for superior image
quality
Optional edge enhancement to retain video
sharpness
Support for scaled fieldinterframingfor reduced
motion artifacts and reduced storage
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
13/77
Per-pixel color keying
Multiple video windows with hardware color
space conversion and filtering
Planar YUV12 (4:2:0) to/from packed (4:2:2)
conversion for software MPEG acceleration
and H.261 video conferencing applications
Accelerated playback of industry standard co-
decs including MPEG-1/2, Indeo, Cinepak
3.6 VIDEO PORT
The RIVA 128 Multimedia Accelerator provides
connectivity for video input devices such as Philips
SAA7111A, ITT 3225 and Samsung KS0127
through an ITU-R-656 video input bus to DVD and
MPEG2 decodersthrough bidirectional media port
functionality.
Supported through VPE extensions to
DirectDraw
Supports filtered down-scaling and decimation
Supports real time video capture via Bus Mas-
tering DMA
Serial interface for decoder control
3.7 DIRECT RGB OUTPUT TO LOW COST
PAL/NTSC ENCODER
The RIVA 128 has also been designedto interface
to a standard PAL or NTSC television via a low
cost TV encoder chip. In PAL or NTSC display
modes the interlaced output is internally flicker-fil-
tered and CCIR/EIA compliant timing reference
signals are generated.
3.8 SUPPORT FOR STANDARDS
Multimedia support for MS-DOS, Windows
3.11, Windows 95, and Windows NT
Acceleration for Windows 95 Direct APIs in-
cluding Direct3D, DirectDraw and DirectVideo
VGA and SVGA: The RIVA 128 has an industry
standard 32-bit VGA core and BIOS support. In
PCI configuration space the VGA can be en-
abled and disabled independently of the GUI.
Glue-less Accelerated Graphics Port(AGP 1.0)
or PCI 2.1 bus interface
ITU/CCIR-656 compatible video port
VESA DDC2B+, DPMS, VBE 2.0 supported
3.9 RESOLUTIONS SUPPORTED
Resolution BPP 2MByte 4MByte (128-bit)
640x480
4 120Hz 120Hz
8 120Hz 120Hz
16 120Hz 120Hz
32 120Hz 120Hz
800x600
4 120Hz 120Hz
8 120Hz 120Hz
16 120Hz 120Hz
32 120Hz 120Hz
1024x768
4 120Hz 120Hz
8 120Hz 120Hz
16 120Hz 120Hz
32 - 120Hz
1152x864
4 120Hz 120Hz
8 120Hz 120Hz
16 120Hz 120Hz
32 - 100Hz
1280x1024
4 100Hz 100Hz
8 100Hz 100Hz
16 - 100Hz
32 - -
1600x1200
4 75Hz 75Hz
8 75Hz 75Hz
16 - 75Hz
32 - -
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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3.10 CUSTOMER EVALUATION KIT
A Customer Evaluation Kit (CEK) is available for
evaluating the RIVA 128. The CEK includes a PCI
or AGP adapter card designed to support the RIVA
128 feature set, an evaluation CD-ROM contain-
ing a fast-installation application, extensive device
driversand programs demonstrating theRIVA 128
features and performance.
This CEK includes:
RIVA 128 evaluation board and CD-ROM
QuickStart install/user guide
OS drivers and files
- Windows 3.11
- Windows 95 Direct X/3D
- Windows NT 3.5
- Windows NT 4.0
Demonstration files and Game demos
Benchmark programs and files
3.11 TURNKEY MANUFACTURING PACKAGE
A Turnkey Manufacturing Package (TMP) is avail-
able to support OEM designs and development
through to production. It delivers a complete man-
ufacturable hardware and software solution that
allows an OEM to rapidly design and bring to vol-
ume an RIVA 128-based product.
This TMP includes:
CD-ROM
- RIVA 128 Datasheet and Application Notes
- OrCADschematic capture and PADS
layout design information
- Quick Start install/user guide/release notes
- BIOS Modification program, BIOS binaries
and utilities
- Bring-up and OEM Production Diagnostics
- Software and Utilities
OS drivers and files
- Windows 3.11
- Windows 95 Direct X/3D
- Windows NT 3.5
- Windows NT 4.0
FCC/CE Certification Package
Content developer and WWW information
Partner solutions
Access to our password-protected web site for
upgrade files and release notes.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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4 ACCELERATED GRAPHICS PORT (AGP) INTERFACE
The Accelerated Graphics Port (AGP) is a high performance, component level interconnect targeted at 3D
graphical display applications and based on performance enhancements to the PCI local bus.
Figure 1. System block diagram showing relationship between AGP and PCI buses
Background to AGP
Although 3D graphics acceleration is becoming a
standard feature of multimedia PC platforms, 3D
rendering generally has a voracious appetite for
memory bandwidth. Consequently there is upward
pressureon thePC’s memoryrequirementleading
to higher bill of material costs. These trendswill in-
crease, requiring high speed access to larger
amounts of memory. The primary motivation for
AGP therefore was to contain these costs whilst
enabling performance improvements.
By providing significant bandwidth improvement
between the graphics accelerator and system
memory, some of the 3D rendering data structures
can be shifted into main memory, thus relieving
the pressure to increase the cost of the local
graphics memory.
Texture data are the first structures targeted for
shifting to system memory for four reasons:
1 Textures are generally read only, and therefore
do not have special access ordering or coher-
ency problems.
2 Shifting textures balances the bandwidth load
between system memory and local graphics
memory, since a well cached host processor
has much lower memory bandwidth require-
ments than a 3D rendering engine. Texture ac-
cess comprises perhaps the largestsingle com-
ponent of rendering memory bandwidth (com-
pared with rendering, display and Z buffers), so
avoiding loading or caching textures in graphics
local memory saves not only this component of
local memory bandwidth, but also the band-
width necessary to load the texture store in the
first place. Furthermore, this data must pass
through main memory anyway as it is loaded
from a mass store device.
3 Texture size is dependent upon application
quality rather than on display resolution, and
therefore subject to the greatest pressure for
growth.
4 Texture data is not persistent; it resides in
memory only for the duration of the application,
so any system memory spent on texture stor-
age can be returned to the free memory heap
when the application finishes (unlike display
buffers which remain in use).
Other data structures can be moved to main mem-
ory but the biggest gain results from moving tex-
ture data.
Relationship of AGPto PCI
AGP is a supersetof the 66MHz PCI Specification
(Revision 2.1) with performance enhancements
optimized for high performance3D graphics appli-
cations.
The PCI Specification is unmodified by AGP and
‘reserved’ PCI fields, encodings and pins, etc. are
not used.
AGP does not replace the need for the PCI bus in
the system and the two are physically, logically,
and electrically independent. As shown in Figure 1
AGP chipsetRIVA 128 System
memory
CPU
I/O I/O I/O
PCI
AGP
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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the AGP bridge chip and RIVA 128 are the only
devices on the AGP bus - all other I/O devices re-
main on the PCI bus.
The add-in slot defined for AGP uses a new con-
nector body (for electrical signaling reasons)
which is not compatible with the PCI connector;
PCI and AGP boards are not mechanically inter-
changeable.
AGP accesses differ from PCI in that they are
pipelined. This compares with serialized PCI
transactions, where the address, wait and data
phases need to complete before the next transac-
tion starts. AGP transactions can only access sys-
tem memory - not other PCI devices or CPU. Bus
mastering accesses can be either PCI or AGP-
style.
Full details of AGP are given in the
Accelerated
Graphics Port Interface Specification
[3] published
by Intel Corporation.
4.1 RIVA 128 AGP INTERFACE
The RIVA 128 glueless interface to AGP 1.0 is shown in Figure 2.
Figure 2. AGP interface pin connections
4.2 AGP BUS TRANSACTIONS
AGP bus commands supported
The following AGP bus commands are supported
by the RIVA 128:
- Read
- Read (hi-priority)
PCI transactions on the AGP bus
PCI transactions can be interleaved with AGP
transactions including between pipelined AGP
data transfers. A basicPCI transaction on the AGP
interface is shown in Figure 3. If the PCI target is
a non AGP compliant master, it will not see
AGPST[2:0] and the transaction appears to be on
a PCI bus. For AGP aware bus masters,
AGPST[2:0] indicate that permission to use the in-
terface has been granted to initiate a request and
not to move AGP data.
AGP bus
PCICBE[3:0]#
PCIAD[31:0]
AGPPIPE#
32
4
PCIDEVSEL#
PCIIRDY#
PCITRDY#
PCISTOP#
PCIIDSEL
PCIREQ#
PCIGNT#
PCICLK
PCIRST#
PCIPAR
PCIINTA#
RIVA 128
AGPST[2:0]#
3
AGPRBF#
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 3. Basic PCI transaction on AGP
An example of a PCI transaction occurring between an AGP command cycle and return of data is shown
in Figure 4. This shows the smallest number of cycles during which an AGP request can be enqueued, a
PCI transaction performed and AGP read data returned.
Figure 4. PCI transaction occurring between AGP request and data
bus cmd
data_pciaddress
BE[3:0]#
111 111 xxx xxx xxxxxx
PCICLK
PCIFRAME#
PCIAD[31:0]
PCICBE[3:0]#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
PCIREQ#
PCIGNT#
AGPST[2:0]
134562
A9
111 xxx 111 111 xxx111
address data D7 +1
C9 pci_cmd BE 0000 000
xxx 00x xxx xxx
PCICLK
AGPPIPE#
PCIFRAME#
PCIAD[31:0]
PCICBE#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
PCIAGPRBF#
PCIREQ#
PCIGNT#
AGPST[2:0]
12345678910
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 5. Basic AGP pipeline concept
Pipeline operation
Memory access pipelining provides the main per-
formance enhancement of AGP over PCI. AGP
pipelined bus transactions share most of the PCI
signal set, and are interleaved with PCI transac-
tions on the bus.
The RIVA 128 supports AGP pipelined reads with
a 4-deep queue of outstanding read requests.
Pipelined reads are primarily used by the RIVA
128 for cache filling, the cache size being opti-
mized for AGP bursts. Depending on the AGP
bridge,a bandwidthof up to 248MByte/s is achiev-
able for 128-byte pipelined reads. This compares
with around 100MByte/s for 128-byte 33MHz PCI
reads. Another feature of AGP is that for smaller
sized reads the bandwidth is not significantly re-
duced. Whereas 16-byte reads on PCI transfer at
around 33MByte/s, on AGP around 175MByte/s is
achievable. The RIVA 128 actually requests reads
greater than 64 bytes in multiples of 32-byte trans-
actions.
The pipe depth can be maintainedby the AGP bus
master (RIVA 128) intervening ina pipelined trans-
fer to insert new requests between data replies.
This bus sequencing is illustrated in Figure 5.
When the bus is in an idle condition, the pipe can
be started by inserting one or more AGP access
requests consecutively. Once the data reply to
those accesses starts, that stream can be broken
(or intervened) by the bus master (RIVA 128) in-
serting one or more additional AGP access re-
quests or inserting a PCI transaction. This inter-
vention is accomplished with the bus ownership
signals, PCIREQ# and PCIGNT#.
The RIVA128 implements both high and low prior-
ity reads depending of the status of the rendering
engine. If the pipeline is likely to stall due to sys-
tem memory read latency, a high priority read re-
quest is posted.
Address Transactions
The RIVA 128 requests permission from the
bridge to use PCIAD[31:0] to initiate either an
AGP request or a PCI transaction by asserting
PCIREQ#. The arbiter grants permission by as-
serting PCIGNT# with AGPST[2:0] equal to ‘111’
(referred to as START). When the RIVA 128 re-
ceives START it must start the bus operation with-
in two clocks of the bus becoming available. For
example, when the bus is inanidle condition when
START is received, the RIVA 128 must initiate the
bus transaction on the next clock and the one fol-
lowing.
Figure 6 shows a single address being enqueued
by the RIVA 128. Sometime before clock 1, the
RIVA 128 asserts PCIREQ# to gain permission to
use PCIAD[31:0]. The arbiter grants permission
by indicating START on clock 2. A new request
(address, command and length) are enqueued on
each clock in which AGPPIPE# is asserted. The
address of the requestto be enqueued is present-
edon PCIAD[31:3], the length on PCIAD[2:0] and
the command on PCICBE[3:0]#. In Figure 6 only
a single address is enqueued since AGPPIPE# is
just asserted for a single clock. The RIVA 128 in-
dicates that the current address is the last it in-
tends to enqueue when AGPPIPE# is asserted
and PCIREQ# is deasserted (occurring on clock
3). Once the arbiter detects the assertion of AGP-
PIPE# or PCIFRAME# it deasserts PCIGNT# on
clock 4.
Bus Idle
Pipelined
data
transfer
Intervene
cycles
Pipelined AGP requests
A1 A2
Data-1 Data-2
A3
PCI transaction
A Data
Data-3
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
19/77
Figure 6. Single address - no delay by master
Figure 7 shows the RIVA 128 enqueuing 4 requests, where the first request is delayed by the maximum
2 cycles allowed. START is indicated on clock 2, but the RIVA 128 does not assert AGPPIPE# until clock
4. Note that PCIREQ# remainsasserted on clock 6 to indicate that the current request is not the last one.
When PCIREQ# is deasserted on clock 7 with AGPPIPE# still asserted this indicates that the current ad-
dress is the last one to be enqueued during this transaction. AGPPIPE# must be deasserted on the next
clock when PCIREQ# is sampled as deasserted. If the RIVA 128 wants to enqueue more requests during
this bus operation, it continues asserting AGPPIPE# until all of its requests are enqueued or until it has
filled all the available request slots provided by the target.
Figure 7. Multiple addresses enqueued, maximum delay by RIVA 128
C1
A1
111 111 xxx xxx xxxxxx xxx xxx
PCICLK
AGPPIPE#
PCIAD[31:0]
PCICBE[3:0]#
PCIREQ#
PCIGNT#
AGPST[2:0]
12345678
A1
111 111 111 xxx xxxxxx xxx xxx
A2 A3 A4
C1 C2 C3 C4
PCICLK
AGPPIPE#
PCIAD[31:0]
PCICBE#
PCIREQ#
PCIGNT#
AGPST[2:0]
1234567
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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AGP timing specification
Figure 8. AGP clock specification
Table 1. AGP clock timing parameters
NOTES1 This rise and fall time is measured across the minimum peak-to-peak range as shown in Figure 8.
Figure 9. AGP timing diagram
Table 2. AGP timing parameters
Symbol Parameter Min. Max. Unit Notes
tCYC PCICLK period 15 30 ns
tHIGH PCICLK high time 6 ns
tLOW PCICLK low time 6 ns
PCICLK slew rate 1.5 4 V/ns 1
Symbol Parameter Min. Max. Unit Notes
tVAL AGPCLK to signal valid delay (data and control
signals) 211ns
t
ON Float to active delay 2 ns
tOFF Active to float delay 28 ns
tSU Input set up time to AGPCLK (data and control
signals) 7ns
t
H
Input hold time from AGPCLK 0ns
t
CYC tHIGH tLOW
PCICLK
0.3VDD
0.4VDD
0.5VDD
0.2VDD
0.6VDD
2V p-to-p
(minimum)
tVAL tVAL
tON tOFF
tSU tH
data1 data2
data1 data2
AGPCLK
Output delay
Tri-state output
Input
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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5 PCI 2.1 LOCAL BUS INTERFACE
5.1 RIVA 128 PCI INTERFACE
The RIVA 128 supports a glueless interface to PCI 2.1 with both master and slave capabilities. The host
interface is fully compliant with the 32-bit PCI 2.1 specification.
The Multimedia Accelerator supports PCI bus operation up to 33MHz with zero-wait state capability and
full bus mastering capability handling burst reads and burst writes.
Figure 10. PCI interface pin connections
Table 3. PCI bus commands supported by the RIVA 128
Bus master Bus slave
Memory read and write Memory read and write
Memory read line I/O read and write
Memory read multiple Configuration read and write
Memory read line
Memory read multiple
Memory write invalidate
PCI bus
PCICBE[3:0]#
PCIAD[31:0]
PCIFRAME#
32
4
PCIDEVSEL#
PCIIRDY#
PCITRDY#
PCISTOP#
PCIIDSEL
PCIREQ#
PCIGNT#
PCICLK
PCIRST#
PCIPAR
PCIINTA#
RIVA 128
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
22/77
5.2 PCI TIMING SPECIFICATION
The timing specification of the PCI interface takes the form of generic setup, hold and delay times of tran-
sitions to and from the rising edge of PCICLK as shown in Figure 11.
Figure 11. PCI timing parameters
Table 4. PCI timing parameters
NOTE 1PCIREQ# andPCIGNT# are point to point signals and have different valid delay and input setup times than bussed sig-
nals. All other signals are bussed.
Symbol Parameter Min. Max. Unit Notes
tVAL PCICLK to signal valid delay (bussed signals) 2 11 ns 1
tVAL(PTP) PCICLK to signal valid delay (point to point) 2 12 ns 1
tON Float to active delay 2 ns
tOFF Active to float delay 28 ns
tSU Input set up time to PCICLK (bussed signals) 7 ns 1
tSU(PTP) Input set up time to PCICLK (PCIGNT#)10 ns1
t
SU(PTP) Input set up time to PCICLK (PCIREQ#)12 ns
t
HInput hold time from PCICLK 0ns
t
VAL
tON tOFF
tSU tH
PCICLK
Output delay
Tri-state output
Input
PCICLK
Output timing parameters
Input timing parameters
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 12. PCI Target write - Slave Write (single 32-bit with 1-cycle DEVSEL# response)
Figure 13. PCI Target write - Slave Write (multiple 32-bit with zero wait state DEVSEL# response)
address data
bus cmd BE[3:0]#
(med)
PCICLK
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
address data0
bus cmd BE[3:0]#
data1 data2
BE[3:0]# BE[3:0]#
PCICLK
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 14. PCI Target read - Slave Read (1-cycle single word read)
Figure 15. PCI Target read - Slave Read (slow single word read)
address
bus cmd BE[3:0]#
data0
PCICLK
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
address
bus cmd BE[3:0]#
data0
PCICLK
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 16. PCI Master write - multiple word
Figure 17. PCI Master read - multiple word
Note: The RIVA 128 does not generate fast back to back cycles as a bus master
bus cmd
data0 data1address data2 data3
BE[3:0]# BE[3:0]# BE[3:0]# BE[3:0]#
PCICLK
PCIREQ#
PCIGNT#
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
bus cmd
data0address data1
BE[3:0]# BE[3:0]#
PCICLK
PCIREQ#
PCIGNT#
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 18. PCI Target configuration cycle - Slave Configuration Write
Figure 19. PCI Target configuration cycle - Slave Configuration Read
bus cmd BE[3:0]#
data0address
(med)
PCICLK
AD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIDSEL
PCIIRDY#
PCITRDY#
PCIDEVSEL#
bus cmd BE[3:0]#
config_dataaddress
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIDSEL
PCIIRDY#
PCITRDY#
PCIDEVSEL# (med)
PCICLK
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 20. PCI basic arbitration cycle
Figure 21. Target initiated termination
address data address data
access A access B
PCICLK
PCIREQ#_a
PCIREQ#_b
PCIGNT#_a
PCIGNT#_b
PCIFRAME#
PCIAD[31:0]
12341234
123412345
Disconnect - A Disconnect - B
Disconnect - C / Retry Target - Abort
PCICLK
PCIFRAME#
PCIIRDY#
PCITRDY#
PCISTOP#
PCIDEVSEL#
PCICLK
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIPCISTOP#
PCIDEVSEL#
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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6 SGRAM FRAMEBUFFER INTERFACE
The RIVA 128 SGRAM interface can be configuredwith a 2MByte 64-bitor 4MByte 128-bit data bus. With
a 128-bit bus, 4MBytes of SGRAM is supported as shown in Figure 22.All of the SGRAM signalling envi-
ronment is 3.3V.
Figure 22. 64-bit 2MByte and 128-bit 4MByte SGRAM configurations
Read and write accesses to SGRAM are burst oriented. SGRAM commands supported by the RIVA 128
are shown in Table 5. Initialization of the memory devices is performed in the standard SGRAM manner
as describedin Section 6.1. Accesssequences begin with anActivecommand followed by aRead or Write
command. The address bits registered coincident with the Read or Write command are used to select the
starting column location for the burst access. The RIVA 128 always uses a burst length of one and can
launch a new read or write on every cycle.
SGRAM has a fully synchronous interface with all signals registered on the positive edge of FBCLKx. Mul-
tiple clock outputs allow reductions in signal loading and more accuracy in data sampling at high frequen-
cy. The clock signals can be interspersed as shown in Figure 23, page 29 for optimal loading with either
2 or 4MBytes. The I/O timings relative to FBCLKx are shown in Figure 25, page 31.
RIVA 128
256K
x32
256K
x32
FBD[31:0]
FBD[63:32]
256K
x32
FBD[95:64]
256K
x32
FBD[127:96]
Expansion to
4MBytes
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 23. 2 and 4MByte SGRAM configurations
NOTE 1 RIVA 128 has apin reservedfor aneleventhaddresssignal,FBA[10], which may beused in the future with pin compatible
16MBit 256K x 2 x 32 SDRAMs. Thissignal is a “no-connect” in the initial RIVA 128 but may be activated in a future pin-
compatible upgrade.If there is sufficient routing space it may beprudentto route this signal to pin 30 of the 100 pin PQFP
SGRAM. [FBA10] should be pulled toGND with a 47Kresistor.
FBD[127:0]
FBDQM[0]#
FBDQM[1]#
256K×32
SGRAM
FBD[31:0]
FBD[63:32]
FBDQM[2]#
FBDQM[3]#
FBDQM[4]#
FBDQM[5]#
256K×32
SGRAM
FBDQM[6]#
FBDQM[7]#
FBDQM[8]#
FBDQM[9]#
FBDQM[10]#
FBDQM[11]#
FBDQM[12]#
FBDQM[13]#
FBDQM[14]#
FBDQM[15]#
FBD[95:64]
FBD[127:96]
256K×32
SGRAM
FBCS[0]#
FBCLK1
FBCS[0]#
FBCLK0
FBCS[1]#
FBCLK1
FBCS[1]#
FBCLK0
256K×32
SGRAM
FBCKE#
FBCAS#
FBWE#
FBRAS#
FBA[9:0]
FBA[10]1
FBCKE#
FBCAS#
FBWE#
FBRAS#
FBA[9:0]
FBA[10]1
Expansion to 4MBytes
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Table 5. Truth table of supported SGRAM commands
NOTES1FBCKE is high and DSF is low for all supported commands.
2 Activates or deactivates FBD[127:0] duringwrites (zero clock delay) and reads(two-clock delay).
6.1 SGRAM INITIALIZATION
SGRAMs must be powered-up and initialized in a predefined manner. The first SGRAM command is reg-
istered on the first clock edge following PCIRST# inactive.
All internal SGRAM banks are precharged to bring the device(s) into the “all bank idlestate. The SGRAM
mode registers are then programmedand loaded to bring them into a defined state before performing any
operational command.
6.2 SGRAM MODE REGISTER
The Mode register defines the mode of operation of the SGRAM. This includes burst length, burst type,
read latency and SGRAM operating mode. The Mode register is programmed via the Load Mode register
and retains its state until reprogrammed or power-down.
Mode register bits M[2:0] specify the burstlength; for the RIVA 128 SGRAM interface these bits are set to
zero, selecting a burst length of one. In this case FBA[7:0] select the unique column to be accessed and
Mode register bit M[3] is ignored. Mode register bits M[6:4] specify the read latency; for the RIVA 128
SGRAM interface these bits are set to either 2 or 3, selecting a burst length of 2 or 3 respectively.
Command1FBCSx FBRAS# FBCAS# FBWE# FBDQM FBA[9:0] FBD[63:0] Notes
Command inhibit (NOP) H x x x x x x
No operation (NOP) L H H H x x x
Active (select bank and
activate row) LLHHx
FBA[9]=bank
FBA[8:0]=row x
Read (select bank and
column and start read
burst)
LHLHx
FBA[9]=bank
FBA[8]=0
FBA[7:0]=row
x
Write (select bank and
column and start write
burst)
LHLLx
FBA[9]=bank
FBA[8]=0
FBA[7:0]=row
valid data
Precharge (deactivate
row in both banks) LLHLxFBA[8]=1 x
Load mode register LLLLx
FBA[8:0] =
opcode
Write enable/output
enable - - - - L - active 2
Write inhibit/output
High-Z - - - - H - high-Z 2
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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6.3 LAYOUT OF FRAMEBUFFER CLOCK SIGNALS
Separate clock signals FBCLK0 and FBCLK1 are provided for each bank of SGRAM to give reduced
clock skew and loading. Additionally there is a clock feedback loop between FBCLK2 and FBCLKFB.
It is recommended that long traces are used without tunable components. If the layout includes provision
for expansion to 4MBytes, the clock path to the 2MByte parts should be at the end of the trace, and the
clock path to the 4MByte expansion located between the RIVA 128 and the 2MByte parts as shown in Fig-
ure 24.FBCLK2 and FBCLKFB should be shorted together as close to the package as possible and con-
nected via a 150resistor to VCC (3.3V), again as close to the package as possible.
Figure 24. Recommended memory clock layout
6.4 SGRAM INTERFACE TIMING SPECIFICATION
Figure 25. SGRAM I/O timing diagram
Table 6. SGRAM I/O timing parameters
Symbol Parameter Min. Max. Unit Notes
-10 -12 -10 -12
tCK CLK period 10 12 - - ns
tCH CLK high time 3.5 4.5 - - ns
RIVA 128 256K
x32 256K
x32
256K
x32 256K
x32
Bank 1 Bank 0
Expansion
to 4MBytes
FBCLK0
FBCLK1
t
t
FBCLK2
FBCLKFB
VDD (3.3V)
150
tCH tCK tCL
tAS,tDS
tAH,tDH
tLZ tAC tOH
FBCLKx
FBA[9:0], FBD[63:0]
FBD[63:0]
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 26. SGRAM random read accesses within a page, read latency of two1
NOTE 1 Covers either successive reads to the active row in a given bank, or to the active rows in different banks. DQMs are all
active (LOW).
Figure 27. SGRAM random read accesses within a page, read latency of three1
NOTE 1 Covers either successive reads to the active row in a given bank, or to the active rowsin different banks.FBDQM is all
active (LOW).
tCL CLK low time 3.5 4.5 - - ns
tAS Address setup time 3 4 - ns
tAH Address hold time 1 1 - ns
tDS Write data setup time 3 4 - ns
tDH Write data hold time 1 1 - ns
tOH Read data hold time 3 3 - ns
tAC Read data access time 9 9 - ns
tLZ Data out low impedance time 0 0 - ns
Symbol Parameter Min. Max. Unit Notes
-10 -12 -10 -12
read read read
data n data a
read nop nop
bank, col n bank, col a bank, col x bank, col m
data x data m
FBCLKx
Command
FBA[9:0]
FBD[63:0]
read read read
data n
read nop nop
bank, col n bank, col a bank, col x bank, col m
data a data x data m
nop
FBCLKx
Command
FBA[9:0]
FBD[63:0]
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 28. SGRAM read to write, read latency of three
Table 7. SGRAM I/O timing parameters
Figure 29. SGRAM random write cycles within a page
NOTE 1 Covers either successive writes to the active row in a given bank or to the active rowsin different banks.FBDQM is active
(low).
Figure 30. SGRAM write to read cycle
NOTE 1 A read latency of 2 is shown for illustration
Symbol Parameter Min. Max. Unit Notes
tHZ Data out high impedance time 4 10 ns
tDS Write data setup time 4 ns
tHZ tDS
read nop nop
read data n
nop write
bank, col n
write data b
bank, col b
FBCLKx
TDDQM
Command
FBA[9:0]
FBD[63:0]
write write write write
data n data a data x data m
bank, col n bank, col a bank, col x bank, col m
FBCLKx
Command
FBA[9:0]
FBD[63:0]
write nop read nop nop nop
bank,
col n bank,
col b
write
data n write
data n read
data b
FBCLKx
Command
FBA[9:0]
FBD[63:0]
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 31. SGRAM read to precharge, read latency of two
NOTE 1FBDQM is active (low)
Figure 32. SGRAM read to precharge, read latency of three
NOTE 1 FBDQM is active (low)
Figure 33. SGRAM Write to Precharge
nop active
bank(s) bank,row
data n
tRP
read precharge nop
bank, col n
FBCLKx
Command
FBA[9:0]
FBD[63:0]
precharge nop nop active
bank(s) bank,
data n
tRP
read
bank,
FBCLKx
Command
FBA[9:0]
FBD[63:0] col n row
write nop nop precharge nop nop active
bank(s) row
tRP
tWR
bank, col n
write data n write data
n+1
FBCLKx
FBDQM#
Command
FBA[9:0]
FBD[63:0]
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 34. SGRAM Active to Read or Write
Table 8. SGRAM timing parameters
Symbol Parameter Min. Max. Unit Notes
tCS FBCSx,FBRAS#,FBCAS#,FBWE#,
FBDQM setup time 3ns
tCH FBCSx,FBRAS#,FBCAS#,FBWE#,
FBDQM hold time 1ns
tMTC Load Mode register command to command 2 tCK
tRAS Active to Precharge command period 7 tCK
tRC Active to Active command period 10 tCK
tRCD Active to Read or Write delay 3 tCK
tREF Refresh period (1024 cycles) 16 ms
tRP Precharge command period 4 tCK
tRRD Active bank A to Active bank B command
period 3t
CK
tTTransition time 1 ns
tWR Write recovery time 2 tCK
active nop nop
tRCD
read or write
FBCLKx
Command
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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7 VIDEO PLAYBACK ARCHITECTURE
The RIVA 128 video playback architecture is de-
signed to allow playback of CCIR PAL or NTSC
video formatswith the highest quality whilerequir-
ing the smallest video surface. The implementa-
tion is optimized around the Windows 95 Direct
Video and ActiveX APIs, and supports the follow-
ing features:
Accepts interlaced video fields:
- This allows the off-screen video surface to
consume less memory since only one field
(halfof each frame) is stored. Double buffer-
ing between fields is done in hardware with
‘temporal averaging’ being applied based on
intraframing.
Linestore:
- To support high quality video playback the
RIVA 128 memory controller and video over-
lay engine supports horizontal and vertical
interpolation using a 3x2 multitap interpolat-
ing filter with image sharpening.
YUV to RGB conversion:
- YUV 4:2:2 format to 24-bit RGB true-color
- Chrominance optimization/user control
Color key video composition
Figure 35. Video scaler pipeline
YUV
Vertical
Interpolation
Filter
(Smooth/Sharpen)
Color Space
Conversion to 24-bit
RGB
Horizontal
Interpolation
24-bit RGB
Video output
Video windowing, merge
with graphics pixel pipeline
Linestore
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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7.1 VIDEO SCALER PIPELINE
The RIVA 128 video scaler pipeline performs
stretching of video imagesin any arbitraryfactor in
both horizontal and vertical directions. The video
scaler pipeline consists of the following stages:
1 Vertical stretching
2 Filtering
3 Color space conversion
4 Horizontal stretching
Vertical stretching
Vertical stretching is performed on pixels prior to
color conversion. The video scaler linearly interpo-
lates the pixels in the vertical direction using an in-
ternal bufferwhich stores the previous line of pixel
information.
Filtering
After vertical interpolation, the pixels are horizon-
tally filtered using an edge-enhancement or a
smoothing filter. The edge-enhancement filter en-
hances picture transition information to prevent
loss of image clarity following the smoothing filter-
ing stage. The smoothing filter is a low-pass filter
that reduces the noise in the source image.
Color space conversion
The video overlay pipeline logic converts images
from YUV 4:2:2 format to 24-bit RGB true-color.
The default color conversion coefficients convert
from YCrCb to gamma corrected RGB.
Saturation controls make sure that the conversion
does not exceed the output range. Four control
flags in the color converter provides 16 sets of col-
or conversion coefficients to allow adjustment of
the hue and saturation. The brightness of each
R G B component can also be individually adjust-
ed, similar to the brightness controls of the moni-
tor.
Horizontal stretching
Horizontal stretching is done in 24-bit RGB space
after color conversion. Each component is linearly
interpolated using a triangle 2-tap filter.
Windowing and panning
Video images are clipped to a rectangular window
by a pair of registers specifying the position and
width.
By programming the video start address and the
video pitch, the video overlay logicalso supports a
panning window that can zoom into a portion of the
source image.
Video composition
With the color keying feature enabled, a program-
mable key in the graphics pixel stream allows se-
lection of either the video or the graphicsoutput on
a pixel by pixel basis. Color keying allows any ar-
bitrary portions of the video to overlay the graph-
ics.
With color keying disabled and video overlay
turned on, the video output overlays the graphics
in the video window.
Interlaced video
The video overlay can display both non-interlaced
and interlaced video.
Traditional video overlay hardware typically drops
every other field of an interlaced video stream,
resulting in a low frame rate. Some solutions have
attempted to overcome the this problem by de-
interlacing the fields into a single frame. This
however introduces motion artifacts. Fast moving
objects appearing in different positions in different
fields, when deinterlaced, introduces visible
artifacts which look like hair-like lines projecting
out of the object.
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 36. Displaying 2 fields with 1:1 ratio
The RIVA 128 video overlay handles interlaced vid-
eo by displaying every field, at the original frame
rate of the video (50Hz for PAL and 60Hz for
NTSC). Thevideo scaling logicupscales,inthever-
tical direction,the luma components in each field
and linearly interpolates successive lines to pro-
duce the missing lines of each field. This interpolat-
ed scale is applied such that the full frame size of
each field is stretched to the desired height.
The video scaler offsets the bottom field image by
half a source image line to ensure that both frames
when played back align vertically.
The vertical filtering results in a smooth high quality
videoplayback.Also by displaying both fields one af-
ter another, any motion artifacts often foundin dein-
terlaced video output are removed, because the pix-
els in each fieldaredisplayed in the order in which the
original source was captured.
Line 10
Interpolated line
(Line 10 & 12)
Line 12
Line 11
Line 13
Interpolated line
(Line 11 & 13)
Frame 1 (Top field) Frame 2 (Bottom field)
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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8 VIDEO PORT
The RIVA 128 Multimedia Accelerator introduces
a multi-function Video Port that has been designed
to exploit the bus mastering functionality of the
RIVA 128. The Video Port is compliant with a sim-
plified ITU-R-656 video format with control of at-
tached video devices performed through the RIVA
128 serial interface. Video Port support includes:
Windows 95 DirectMPEG API acceleration by
providing:
- Bus mastered compressed data transfer to
attached DVD and MPEG-2 decoders
- Local interrupt and pixel stream handling
- Hardware buffer management of com-
pressed data, decompressed video pixel
data and decompressed audio streams
Supports popular video decoders including the
Philips SAA7111A, SAA7112, ITT 3225, and
Samsung KS0127. The Video Port initiates
transfers of video packets over the internal NV
bus to either on or off screen surfaces as de-
fined in the DirectDraw and DirectVideo APIs.
Supports filtered down-scaling or decimation
Allows additional devices to be added
Figure 37. Connections to multiple video modules
8.1 VIDEO INTERFACE PORT FEATURES
Single 8-bit bus multiplexing among four trans-
fer types: video, VBI, host and compressed
data
Synchronous 40MHz address/data multiplexed
bus
Hardware-based round-robin scheduler with
predictable performance for all transfer types
Supports multiple video modules and one rib-
bon cable board on the same bus
ITU-R-656 Master Mode
Video Port
- Simplified ITU-R-656 Video Format -- sup-
ports HSYNC, VSYNC, ODD FIELD and
EVEN FIELD
- VBI data output from video decoder is cap-
tured as raw or sliced data
PCI/AGP
MPCLK
MPAD[7:0]
MPFRAME#
MPDTACK#
MPSTOP#
RIVA 128
Video
decoder
MediaPort
Controller
(MPC)
S Video
VMI 1.4
ITU-R-656 DVD
Controller
TV tuner
SDA
SCL
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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8.2 BI-DIRECTIONAL MEDIA PORT POLLING
COMMANDS USING MPC
The Media Port transfers data using a Polling Pro-
tocol. The Media Port is enabled on the RIVA 128
by the host system software. The first cycle after
being enabled is a Poll Cycle. The MPC ASIC
must respond to every poll cycle with valid data
during DTACK active. If no transactions are need-
ed, it responds with 00h. The Media Port will con-
tinue to Poll until a transaction is requested, or un-
til there is a Host CPU access to an external reg-
ister.
Polling Cycle
Media Port initiates a Polling Cycle whenever
there is no pending transaction. This gives the
MPC ASIC a mechanism to initiate a transaction.
The valid Polling commands are listed in the Poll-
ing Command table. The priority for the polling re-
quests should be to give the Display Data FIFO
highest priority.
CPU Register Write
Initiated by the Host system software.
CPU Register Read Issue
Initiated by the Host system software. The read
differs from the write in the fact thatit must be done
in two separate transfers. The Read Issue is just
the initiation of the read cycle. The Media Port
transfers the address of the register to be read
during this cycle. After completion of the Read Is-
sue cycle the media port goes back to polling for
the next transaction. When it receives a Read
Data ready command, it will start the next cycle in
the read.
CPU Register Read Receive
Initiated by the MPC ASIC when it has read data
ready to be transferred to the media port. The
MPC ASIC waits for the next polling cycle and re-
turns a Read Data Ready status. The media port
will transfer the read data on the next Read Re-
ceive Cycle. The PCI bus will be held off and retry
until the register read is complete.
Video Compressed Data DMA Write
Initiated by the MPC ASIC with the appropriate
Polling Command. The media port manages the
Video Compressed data buffer in system memory.
Each request for data will return 32 bytes in a sin-
gle burst.
Display Data DMA Read
Initiated by the MPC ASIC with the polling com-
mand. The MPC ASIC initiates this transfer when
it wishes to transfer video data in ITU-R-656 for-
mat.
Table 9. Media Port Transactions
Table 10. Polling Cycle Commands
A0 Cycle Transaction Description
11xx0000 Poll_Cycle Polling Cycle
00xx---- CPUWrite CPU Register Write
01xx1111 CPURead_Issue CPU Register Read Issue
11xx1111 CPURead_Receive CPU Register Read Receive
01xx0001 VCD_DMA_Write Video Compressed Data DMA Write
11xx1000 Display_Data_Read Display Data DMA Read
BIT Data Description
0 000xxxx1 NV_PME_VMI_POLL_UNCD Request DMA Read of Display Data
1 000xxx1x NV_PME_VMI_POLL_VIDCD Request DMA Write of Video Compressed Data
3 000x1xxx NV_PME_VMI_POLL_INT Request for Interrupt
4 0001xxxx NV_PME_VMI_POLL_CPURDREC Respond to Read Issue - Read Data Ready
00000000 NULL No Transactions requested
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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8.3 TIMING DIAGRAMS
Figure 38. Poll cycle
Figure 39. Poll cycle throttled by slave
Figure 40. CPU write cycle
Figure 41. CPU write cycle throttled by slave
A0 D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 D
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A1
A0 D
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A1
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 42. CPU read issue cycle - cannot be throttled by slave
Figure 43. CPU read_receive cycle
Figure 44. CPU read_receive cycle - throttled by slave
Figure 45. CD write cycle - terminated by master
A0
MPCLK
MPFRAME#
MP_AD[7:0]A1/D
A0 D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 D0 D1 D2 D3
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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Figure 46. CD write cycle - terminated by slave in middle of transfer
Figure 47. CD write cycle - terminated by slave on byte 31
Figure 48. CD write cycle - terminated by slave on byte 32, no effect
Figure 49. UCD read cycle, terminated by master, throttled by slave
A0 D0 D1 D2 XXX A0 D3 D4
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D0 D30 XXX A0 D31
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D0 D30 D31
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 XXX D1 D2 D3D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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Figure 50. UCD read cycle, terminated by slave, throttled by slave
Figure 51. UCD read cycle, slave termination after MPFRAME# deasserted, data taken
Figure 52. UCD read cycle, slave termination after MPFRAME# deasserted, data not taken
Figure 53. UCD read cycle, slave termination after MPFRAME# deasserted, data taken
A0 XXX D1 D2D0
MPCLK
MPDTACK#
MPSTOP#
MPFRAME#
MP_AD[7:0]
A0 D1 D2 D3D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D1 D2 D3D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D1 D2D0
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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8.4 656 MASTER MODE
Table 11 shows the Video Port pin definition when
the RIVA 128 is configured in ITU-R-656 Master
Mode. Before entering this mode, RIVA 128 dis-
ables all Video Port devices so that the bus is tri-
stated. The RIVA 128 will then enable the video
656 master device through the serial bus. In this
mode, the video device outputs the video data
continuously at the PIXCLK rate.
Table 11. 656 master mode pin definition
The 656 Master Mode assumes that VID[7:0] and
PIXCLK can be tri-stated when the slave is inac-
tive. If a slave cannot tri-state all its signals, an ex-
ternal tri-state buffer is needed.
Video data capture
Video Port pixel data isclocked into the port by the
external pixel clock and then passed to the RIVA
128’s video capture FIFO.
Pixel data capture is controlled by the ITU-R-656
codes embedded in the data stream; each active
line beginning with SAV (start active video) and
ending with EAV (end active video).
In normal operation, when SAV = x00, capture of
video data begins, and when EAV = xx1, capture
of video data ends for that line. When VBI(Vertical
Blanking Interval) capture is active, these rules are
modified.
656 master mode timing specification
Figure 54. 656 Master Mode timing diagram
Table 12. ITU-R-656 Master Mode timing parameters
NOTE
1VACTIVE indicates that valid pixel data is being transmitted across the video port.
Table 13. YUV (YCbCr) byte ordering
Normal Mode 656 Master Mode
MPCLK PIXCLK
MPAD[7:0] VID[7:0]
MPFRAME# Not used
MPDTACK# Not used
MPSTOP# Not used
Symbol Parameter Min. Max. Unit Notes
t3VID[7:0] hold from PIXCLK high 0 ns
t4VID[7:0] setup to PIXCLK high 5 ns
t5PIXCLK cycle time 35 ns
1st byte 2nd byte 3rd byte 4th byte 5th (next
dword) 6th byte 7th byte
U[7:0] Y0[7:0] V[7:0] Y1[7:0] U[7:0] Y0[7:0] V[7:0]
Cb[7:0] Y0[7:0] Cr[7:0] Y1[7:0] Cb[7:0] Y0[7:0] Cr[7:0]
t5
t4t3t4t3t4t3
PIXCLK
VID[7:0]
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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8.5 VBI HANDLING IN THE VIDEO PORT
RIVA 128 supports two basic modes for VBI data
capture. VBI mode 1 is for use with the Philips
SAA7111A digitizer, VBI mode 2 is for use with the
Samsung KS0127 digitizer.
In VBI mode 1, the region to be captured as VBI
data is set up in the SAA7111Avia the serial inter-
face, and in the RIVA 128 under software control.
The SAA7111A responds by suppressing genera-
tion of SAV and EAV codes for the lines selected,
and sending raw sample data to the port. The
RIVA 128 Video Port capture engine starts captur-
ing VBI data at an EAV code in the line last active
and continues to capture data without a break until
it detects the next SAV code. VBI capture is then
complete for that field.
In VBI mode 2, the region to be captured as VBI
data is set up in a similar manner. The KS0127 re-
sponds by enabling VBI data collection only during
the lines specified and framed by normal ITU-R-
656 SAV/EAV codes. The RIVA 128 Video Port
capture engine starts capturing data at an SAV
code controlled by the device driver, and contin-
ues capturing data under control of SAV/EAV
codes until a specific EAV code identified by the
device driver is sampled. VBI capture is then com-
plete for that field. The number of bytes collected
will vary depending on the setup of the KS0127.
8.6 SCALING IN THE VIDEO PORT
The RIVA 128 Video Port allows any arbitrary
scale factor between 1 and 31. Forbest results the
scale factors of 1, 2, 3, 4, 6, 8, 12, 16, and 24 are
selected to avoid filtering losses. The Video Port
decimates in the y-direction, dropping lines every
few lines depending on the vertical scaling factor.
The intention is to support filtered downscaling in
the attached video decoder.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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9 BOOT ROM INTERFACE
BIOS and initialization code for the RIVA 128 is accessed from a 32KByte ROM. The RIVA 128 memory
bus interface signalsFBD[15:0] andFBD[31:24] areused to address andaccess one of 64KBytes of data
respectively. The unique decode to the ROM device is provided by the ROMCS# chip select signal.
Figure 55. ROM interface
ROM interface timing specification
Figure 56. ROM interface timing diagram
FBD[15:0]
FBD[31:24]
ROMCS#
D[7:0]
A[15:0]
CS
ROM
WE
RIVA 128 FBD[17]
OE
FBD[16]
ROM Read
tBAS tBRCS tBAH
tBRCA
tBRV tBRH
tBDBZ tBDS tBDH tBDZ
tBOS
address
data
FDB[15:0]
ROMCS#
OE# (FBD[16])
WE# (FBD[17])
FDB[31:24]
ROM Write
tBAS tBRCS tBAH
tBWDS tBWDH
address
data
FDB[15:0]
ROMCS#
OE# (FBD[16])
WE# (FBD[17])
FDB[31:24]
tBWS tBWL
tBOH
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
48/77
Table 14. ROM interface timing parameters
NOTE 1T
MCLK is the period of the internal memory clock.
2 This parameter is programmable in the range 0 - 3 MCLK cycles
3 This parameter is programmable in the range 0 - 15 MCLK cycles
Symbol Parameter Min. Max. Unit Notes
tBRCS ROMCS# active pulse width 20TMCLK-5 ns
tBRCA ROMCS# precharge time TMCLK-5 ns
tBRV Read valid toROMCS# active TMCLK-5 ns
tBRH Read hold from ROMCS# inactive TMCLK-5 ns
tBAS Address setup to ROMCS# active TMCLK-5 ns
tBAH Address hold from ROMCS# inactive TMCLK-5 ns
tBOS OE# low from ROMCS# active ns 2
tBOH OE# low to ROMCS# inactive ns 3
tBWS WE# low from ROMCS# active ns 2
tBWL WE# low time ns 3
tBDBZ Data bus high-z to ROMCS# active TMCLK-5 ns
tBDS Data setup to ROMCS# inactive 10 ns
tBDH Data hold from ROMCS# inactive 0 ns
tBDZ Data high-z from ROMCS# inactive TMCLK-5 ns
tBWDH Write data hold from ROMCS# inactive 0.5TMCLK-5 ns
tBWDS ROM write data setup toROMCS# active TMCLK-5 ns
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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10 POWER-ON RESET CONFIGURATION
The RIVA 128latches its configuration on the trail-
ing edge of RST# and holds its system bus inter-
face in a high impedance state until this time. To
accomplish this, pull-up or pull-down resistors are
connected to the FBA[9:0] pins as appropriate.
Since there are no internal pull-up or pull-down re-
sistors and the data bus should be floating during
reset, a resistor value of 47Kshould be suffi-
cient.
Power-on reset FBA[9:0] bit assignments
[9] PCI Mode. This bit indicates whether the RIVA 128 initializes with PCI 2.1 compliance
0 = RIVA 128 is PCI 2.0 compliant (does not support delayed transactions)
1 = RIVA 128 is PCI 2.1 compliant (supports 16 clock target latency requirement).
[8:7] TV Mode. These bits select the timing format when TV mode is enabled.
00 = Reserved
01 = NTSC
10 = PAL
11 = TV mode disabled
[6] Crystal Frequency. This bit shouldmatch the frequency of the crystal or reference clock connect-
ed to XTALOUT and XTALIN.
0 = 13.500MHz (used where TV output may be enabled)
1 = 14.31818MHz
[5] Host Interface
0 = PCI
1 = AGP (Bit 0 must also be pulled high to indicate 66MHz)
[4] RAM Width
0 = 64-bit framebuffer data bus width (the upper 64-bit data bus and byte selects are tri-state)
1 = 128-bit framebuffer data bus width
[3:2] RAM Type
00 = Reserved
01 = 8Mbit SDRAM or SGRAM organized as 128K x 2 banks x 32-bit (normal SGRAM mode).
10 = Reserved
11 = 8Mbit SDRAM or SGRAM organized as 128K x 2 banks x 32-bit, framebuffer I/O pinsremain
tri-stated after reset.
[1] Sub-Vendor. This bit indicates whether the PCI Subsystem Vendor field is located in the system
motherboardBIOS or adapter card VGA BIOS. If theSubsystem Vendor field is located in the sys-
tem BIOS it must be written by the system BIOS to the PCI configuration space prior to running
any PnP code.
0 = System BIOS (Subsystem Vendor ID and Subsystem ID set to 0x0000)
1 = Adapter card VGA BIOS (Subsystem Vendor ID and Subsystem ID read from ROM BIOS at
location 0x54 - 0x57)
[0] Bus Speed. This bit indicates the value returned in the 66MHZ bit in the PCI Configuration regis-
ters (see page 64).
0 = RIVA 128 PCI interface is 33MHz
1 = RIVA 128 is 66MHz capable
9876543210
PCI
Mode TV Mode Crystal Host
Interface RAM
Width RAM Type Sub-
Vendor Bus
Speed
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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The following example configuration is shown in Figure 57:
Subsystem Vendor ID initialized to 0 and writeable by system BIOS (see Appendix A, page 70)
8Mbit 128K x 2 bank x 32 SGRAM
128-bit framebuffer interface
AGP including 66MHz PCI 2.1 compliant subset
Using 13.5000MHz crystal
TV output mode is NTSC
Figure 57. Example motherboard configuration
10K
10K
RIVA 128
FBA[1]
FBA[2]
FBA[3]
SGRAM
array
VDD (3.3V)
AGP
FBA[4]
FBA[5]
FBA[8]
FBA[6]
FBA[7]
FBA[0]
FBA[9]
FBA[10]
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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11 DISPLAY INTERFACE
11.1 PALETTE-DAC
The Palette-DAC integrated into the RIVA 128
supports a traditional pixelpipeline with the follow-
ing enhancements:
Support for 10:10:10, 8:8:8, 5:6:5 and 5:5:5 di-
rect color pixel modes
Support for dynamic gamma correction on a
pixel by pixel basis
Support for mixed indexed color and direct col-
or pixels
256 x 24 LUT for 8-bit indexed modes
High quality video overlay
- Accepts interlaced video fields allowing a re-
duction in memory bufferingrequirements while
incorporating temporal averaging
- Line buffer for horizontal and vertical interpola-
tion of video streams up to square pixel PAL
resolution
- 3x2 multitap interpolating filter with image
sharpening
- Color key in all color pixel modes
- High quality YUV to RGB conversion with
chrominance control.
11.2 PIXEL MODES SUPPORTED
8-bit indexed color
In the 8-bit indexed color each 32-bit word contains four 8-bit indexed color pixels, each comprising bits
b[7:0] as shown below.
NOTE
1 This 32-bit representation can be extended to 64-bitand 128-bit widths by duplicating the 32-bit word in little-endian format.
16-bit direct color modes (5:6:5 direct and 5:5:5 with and without gamma correction)
In 5:5:5color modes bit 15 ofeach pixel can beenabled to select whether pixel data bypasses the LUT to
feed the DACs directly, or indirectly, through the LUT, to allow gamma correction to be applied. If not en-
abled then the bypass mode will always be selected, and the LUT powered down. The 16-bit modes in-
clude a 5:6:5 format which always bypasses the LUT.
NOTE 1 This 32-bit representation can be extended to 64-bitand 128-bit widths by duplicating the 32-bit word in little-endian for-
mat.
32-bit direct color (8:8:8with gamma correction or 10:10:10 direct)
In 32-bit color mode bit 31 of each pixel selects whether pixel data bypasses the LUT, to feed the DACs
directly orindirectly, through the LUT,to allow gamma correction to be applied. In the table below the Red,
Green and Blue bypass bits are shown individually as R[9:0], G[9:0], and B[9:0] because, in the bypass
Pixel formats (FBD[31:0])
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Pixel 3 Pixel 2 Pixel 1 Pixel 0
b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0
5:6:5
mode
Pixel formats (FBD[31:0])
Pixel 1 Pixel 0
313029282726252423222120191817161514131211109876543210
0 0 Red gamma Green gamma Blue gamma 0 Red gamma Green gamma Blue gamma
0 1 Red bypass Green bypass Blue bypass 1 Red bypass Green bypass Blue bypass
1 Red bypass Green bypass Blue bypass Red bypass Green bypass Blue bypass
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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mode pixel format, the least significant bits of each color are located separately in the top byte of the pixel.
This also permits an 8:8:8 mode without gamma with <1% error if desired.
NOTE
This 32-bit representation can be extended to 64-bit and 128-bit widths by duplicating the 32-bit word in little-endian format.
Limitations on line lengths
Table 15. Permitted line length multiples
11.3 HARDWARE CURSOR
The RIVA 128 supports a 32x32 15bpp full color
hardware cursor as defined by Microsoft Win-
dows.
Full color 5:5:5 format
Pixel complement
Transparency
Pixel inversion
The cursor pattern is stored in a 2KByte bitmap lo-
cated in off-screen framestore. Details ofprogram-
ming the hardware cursor are given in the RIVA
128
Programming Reference Manual
[2]. Regis-
ters control cursor enabling/disabling, location of
cursor bitmap and cursor displaycoordinates. The
cursor data and it’s position should only be
changed during frame flyback. The cursor should
be disabled when not being used.
Cursor format
The 5-bit RGB color components are expanded to
10 bits per color before combining with the graph-
ics display data. Theexpanded 10-bit color is com-
posed of the 5-bitcursor color replicated in the up-
per and lower 5-bit fields. The cursor pixels are
combined such that the cursor will overlay a video
window if present.
Cursor pixel bit 15 (A) is the replace mode bit.
When A=1, the cursor pixel replaces the normal
display pixel. If A=0, the expanded 30 bits of the
cursor color are XORed with the display pixel to
provide the complement of the background color.
Cursor pixels can be made transparent (normal
display pixelis unmodified) by settingto a value of
0x0000. To invert the bits of the normal display
pixel, the cursor pixel should be set to 0x7FFF.
Use of pixel input pins (FBD[31:0])
Pixel 0
313029282726252423222120191817161514131211109876543210
0 X X X X X X X Red gamma Green gamma Blue gamma
1X
R1 R0 G1 G0 B1 B0 R9 R8 R7 R6 R5 R4 R3 R2 G9 G8 G7 G6 G5 G4 G3 G2 B9 B8 B7 B6 B5 B4 B3 B2
bpp 8 16 32
Number of pixels that the line
length must be a multiple of 421
1514131211109876543210
A Red Green Blue
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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11.4 SERIAL INTERFACE
The RIVA 128 serial interface supportsconnection
to DDC1/2B, DDC2AB and DDC2B+ compliant
monitors and to serial interface controlled video
decoders and tuners. Supported video decoder
chips include Philips SAA7110, SAA7111A, ITT
3225 and Samsung KS0127. For details of ad-
dress locations and protocols applying to specific
parts refer to the appropriate manufacturer’s
datasheet.
The serialinterface in RIVA128 requires operation
under software control to provide emulation of the
interface standard. RIVA 128 can act as a master
for communication with slave devices like those
mentioned above. It also acts as a master when in-
terfacing to a DDC1/2 compatible monitor. Al-
though it is not Access.bus compatible, it can com-
municate with a DDC2AB compatible monitor via
the DDC2B+ protocol. (No other Access.bus pe-
ripherals can be attached although other serial de-
vices may co-reside on the DDC bus). The RIVA
128 can clock stretch incoming messages in the
event that the software handler is interrupted by
another task.
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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11.5 ANALOG INTERFACE
Figure 58. Recommended circuit (crystal circuit is for designs not supporting TV out)
Table 16. Table of parts for recommended circuit (Figure 58)
Part number Value Description
C1 22µF tantalum capacitor
C2 100nF surface mount capacitor
C3, C4 22pF surface mount capacitor
C5, C6 10nF surface mount capacitor
R1 1471% resistor
R2-R4 751% resistor
D1-D6 1N4148 protection diodes
L1 1µH inductor
X1 13.50000MHz series resonant crystal (used where TV output may be
required)
14.31818MHz series resonant crystal
C2
Monitor
RSET
PLLVDD
VDD
GND
VDD
Local PLLVDD plane
L1
75
These components should be placed as close to theRIVA 128 outputs as possible
75
cable
D1-D3
Power supply
C1
C5
R1 R2-R4
D4-D6
XTALIN
C3
C4
X1
COMP
RED,
GREEN,
BLUE
XTALOUT
RIVA 128
VREF
C6
DACVDD
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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11.6 TV OUTPUT SUPPORT
Reference clock options
The RIVA 128 supports two synthesizer reference
clock frequencies; 13.5MHz and 14.31818MHz.
The reference clock frequency is determined by a
crystal or reference clock connected to the XTA-
LIN andXTALOUT pins.Where TV-outis support-
ed, XTALOUT should be driven by a 13.5MHz ref-
erence clock derived from an external NTSC/PAL
clock source as illustrated in Figure 59. The clock
frequency should match the power-on configura-
tion setting described in Section 10, page 49.
PAL/NTSC TV interface
The RIVA 128 supports TV output through an ex-
ternal Analog Devices AD722 PAL/NTSC RGB
encoder chip as shown in Figure 59. A MicroClock
MK2715 NTSC/PAL clock chip provides a com-
mon source for synchronization of the pixel and
subcarrier clocks. In TV output modes the RIVA
128 XTALOUT pin must be externally driven from
the MK2715 reference clock output, with XTALIN
tied to GND.
The MK2715 requires a number of external com-
ponents for proper operation. For crystal input a
parallel resonant 13.5000MHz crystal is recom-
mended, with a frequency tolerance of 50ppm or
better. Capacitors should be connected from X1
and X2 to GND as shown in Figure 59. Alternative-
ly a clock input (e.g. ClockCan) can be connected
to X1, leaving X2 disconnected. Further details are
given in the MK2715 datasheet [8].
Figure 59. TV output implementation
75
75
75
RIVA 128
R
G
B
VIDHSYNC
AD722 TV
RGB Encoder
RIN
GIN
BIN
HSYNC
FIN
YOUT
COUT
CVOUT
220µF
220µF
220µF
75
MK2715
NTSC/PAL
Clock Source
33
4XCLK
REFOUT
XTALOUT
XTALIN
33
330
220
5V
27pF
27pF
13.50000MHz
crystal
X1/ICLK
X2
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
56/77
Figure 60. Interface to monitor or television
Monitor detection
Figure 60 shows the typical connection of a televi-
sion or computer monitor to the RIVA 128s DAC
outputs. The RIVA 128 expects only one output
display device to be connected at a time and does
not support simultaneous output to both the moni-
tor and television.
During system initialization, the BIOS detects if a
monitor is connected by sensing the doubly-termi-
nated 75load (net 37.5). When no monitor is
connected, only the local 75load is detected and
the RIVA 128 switches to television output mode.
The BIOS sets the CRTC registersto generate the
appropriatetiming for the local television standard
and the DACs are adjusted to compensate for the
single 75load.
Monitor mode is alwaysselected if a monitor is de-
tected since it is assumed to be the output device
of choice, having a higher display fidelity thantele-
vision.
Timing generation
Televisions contain two Phase-Locked Loops
(PLLs). One PLL locks the horizontal frequency
and is used to synchronize horizontal and vertical
flyback, and to keep the active video region stable
and centered. The second PLL locks the color
subcarrier frequency (NTSC 3.5794545MHz or
PAL 4.43361875MHz). The color subcarrier is
used as a phase reference to extract the color in-
formation from the television signal.
The RIVA 128 encodeshorizontal and vertical tim-
ing on a composite sync signal. Using a
13.5000MHz referenceclock, the RIVA 128 timing
generator creates ITU-R-601 NTSC and PAL
compliant horizontal timing with only ppm (parts
per million) error. The RIVA 128 does not use the
color subcarrier clock internally. The reference
clock source can be located on the television up-
grade module with the video encoder and TV out-
put connectors, thus lowering the base system
cost.
Flicker filter
RIVA 128 provides an optional flicker filtering fea-
ture for TV and interlaced displays.
Without flicker filtering, elements of an image
present on either the odd or the even field, but not
both, are seen to flicker or shimmer obtrusively.
This is a problem especially with 1-pixel-wide hor-
izontal lines often originating from computer gen-
erated GUI displays.
Flicker filtering causes a slight smearing of pixels
in the vertical direction. This trades off image qual-
ity versus flicker. The displayed pixel contains a
proportion of the data for the pixel on that line, plus
a smaller proportion of the data of the equivalent
pixel on the line above and on the line below.
Overall, the proportions add up to 1 so that the
brightness of the screen doesnot alter and the pix-
el data does not get clipped.
Flicker filtering only takes place on pixel data from
the framestore - the pattern written into the cursor
already has flicker removed. No flicker removal is
performed on video images.
Overscan and underscan
The RIVA 128 supports overscan and underscan
in the horizontal and verticaldirections using hard-
ware scaling. Underscan allows 640x480 resolu-
tion to fit onto NTSC displays and 800x600 resolu-
tion to fit onto PALdisplays. Scaling can beadjust-
ed and controlled by software to suit specific TV
requirements. The TV output image position is
also software controllable.
RIVA 128 R
G
B75 75 75
Monitor
R
G
B
Y
C
Y/C
TV RGB
Encoder PAL/NTSC
Television
75
75
75
75 75 75
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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12 IN-CIRCUIT BOARD TESTING
The RIVA 128 has a number of features designed to support in-circuit board testing. These include:
Dedicated test mode input and dual-function test mode select pins selecting the following modes:
- Pin float
- Parametric NAND tree
- All outputs driven high
- All outputs driven low
Checksum test
Test registers
12.1 TEST MODES
Primary test control is provided by the dedicated TESTMODE input pin. The RIVA 128 is in normal oper-
ating mode when this pin is deasserted. When TESTMODE is asserted, MP_AD[3:0] are reassigned as
TESTCTL[3:0] respectively. Test modes are selected asynchronously through a combination of the pin
states shown in Table 17.
Table 17. Test mode selection and descriptions
12.2 CHECKSUM TEST
The RIVA128hardware checksumfeaturesupports
testing of the entire pixeldatapathat full video rates
fromtheframebufferthrough totheDACinputs.Each
of the three RGB colors can be tested to provide a
correlation betweentheintended and actual display.
Checksums are accumulated during active (un-
blanked) display. Note that the checksum mecha-
nism does not check the DAC outputs (i.e. what is
physically being displayed on the monitor).
Fora given image (which can be a real application’s
image ora speciallypreparedtest card),theoretical-
ly derived checksum values can be calculated for a
selected RGB color, which are then compared with
theRIVA128hardwarechecksumvalue.Alternative-
ly the checksum value from a known good chip can
be used as the reference.
Hardwarechecksumaccumulationis notaffectedby
the horizontal and vertical synchronization wave-
forms or timings. Any discrepancy between the cal-
culatedand RIVA128hardwareaccumulatedcheck-
sum values therefore indicates a problem in the
device or system being tested. Details of program-
ming the RIVA128 checksum are given in the RIVA
128
Programming Reference Manual
[2].
Test mode TESTCTL[3:0] Description
3210
Parametric
NAND tree 1 0 1 0 A single parametric NAND tree is provided to give a quiescent environ-
ment in which to test VIL and VIH without requiring core activity.
This capability is provided in the pads by chaining all I and I/O paths to-
gether via two input NAND gates. The chain begins with one input of the
first NAND gate tied to VDD while the other input is connected to the first
device pin on the NAND tree. The output of this gate then becomes the in-
put of the next NAND gate in the tree and so on until all pad input paths
have been connected.The final NAND gate output is connected to anout-
put-only pin whose normal functionality is disabled in NAND tree mode.
The NAND tree length is therefore equal to the number of I and I/O pins in
the RIVA 128. Output -only pins are not connected into the NAND tree.
Pin float 1 1 0 0 All pin output drivers are tristated in this test mode so that pin leakage
current (IIL,IIH,IOZL,IOZH) can be measured.
Outputs high 1 1 1 0 All pin output drivers drive a high output state in this test mode so that
output high voltage (VOH at IOH) can be measured.
Outputs low 1 1 1 1 All pin output drivers drive a low output state in this test mode so that out-
put low voltage (VOL at IOL) can be measured.
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
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13 ELECTRICAL SPECIFICATIONS
13.1 ABSOLUTE MAXIMUM RATINGS1
NOTES1 Stresses greater than those listed under ‘Absolute maximum ratings’ may cause permanentdamage to the device. This
is a stress rating onlyand functional operation ofthe device at these or any other conditions above those indicated in the
operational sections of this specification is notimplied.Exposure to absolute maximum rating conditions for extended pe-
riods may affect reliability.
2 For 3V tolerant pins VDD = 3.3V±0.3V, for 5V tolerant pins (PCI, Video Port and Serial interfaces) VDD = 5V±0.5V
13.2 OPERATING CONDITIONS
13.3 DC SPECIFICATIONS
Table 18. DC characteristics
NOTES1 Includes high impedance output leakage for all bi-directional buffers with tri-state outputs
2 VDD = max, GNDVIN VDD
Table 19. Parameters applying to PCI and AGP interface pins
Symbol Parameter Min. Max. Units Notes
VDD/AVDD DC supply voltage 3.6 V
Voltage on input and output pins GND-1.0 VDD+0.5 V 2
TS Storage temperature (ambient) -55 125 °C
TA Temperature under bias 0 85 °C
Analog output current (per output) 45 mA
DC digital output current (per output) 25 mA
Symbol Parameter Min. Typ. Max. Units Notes
TC Case temperature 120 °C
Symbol Parameter Min. Typ. Max. Units Notes
VDD Positive supply voltage 3.135 3.3 3.465 V
IIN Input current (signal pins) ±10 µA1,2
Power dissipation 3.7 W
Symbol Parameter Min. Typ. Max. Units Notes
CIN Input capacitance 5 10 pF 1
COUT Output load capacitance 5 50 pF 1
Parameters for 5V signaling environment only:
VIH Input logic 1 voltage 2.0 5.75 V
VIL Input logic 0 voltage -0.5 0.8 V
VOH Output logic 1 level 2.4 V
VOL Output logic 0 level 0.55 V
IOH Output load current, logic 1 level -2 mA
IOL Output load current, logic 0 level 3 or 6 mA 2
Parameters for 3.3V and AGP signaling environments only:
VIH Input logic 1 voltage 0.475VDD VDD+0.5 V
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
59/77
NOTE 1 Tested but not guaranteed.
2 3mA for all signals exceptPCIFRAME#,PCITRDY#,PCIIRDY#,PCIDEVSEL# and PCISTOP# which have IOL of 6mA.
13.4 ELECTRICAL SPECIFICATIONS
Table 20. Parameters applying to all signal pins except PCI/AGP interfaces
NOTE 1 Tested but not guaranteed.
2 For 3V tolerant pins VDD = 3.3V±0.3V, for 5V tolerant pins (Video Port and Serial interfaces) VDD = 5V±0.5V
13.5 DAC CHARACTERISTICS
VIL Input logic 0 voltage -0.5 0.325VDD V
VOH Output logic 1 level 0.9VDD V
VOL Output logic 0 level 0.1VDD V
IOH Output load current, logic 1 level -0.5 mA
IOL Output load current, logic 0 level 1.5 mA
Symbol Parameter Min. Typ. Max. Units Notes
CIN Input capacitance 10 12 pF 1
COUT Output load capacitance 10 50 pF 1
VIH Input logic 1 voltage 2.0 VDD+0.5 V 2
VIL Input logic 0 voltage -0.5 0.8 V
VOH Output logic 1 level 2.4 V
VOL Output logic 0 level 0.4 V
IOH Output load current, logic 1 level -1 mA
IOL Output load current, logic 0 level 1 mA
Parameter Min. Typ. Max. Units Notes
Resolution 10 bits
DAC operating frequency 230 MHz
White relative to Black current 16.74 17.62 18.50 mA 2
DAC to DAC matching ±1±2.5 % 2,4
Integral linearity ±0.5 ±1.5 LSB82,3,8
Differential linearity ±0.25 ±1 LSB82,3,8
DAC output voltage 1.2 V 2
DAC output impedance 20 k
Risetime (black to white level) 1 3 ns 2,5,6
Settling time (black to white) 5.9 ns 2,5,7
Glitch energy 50 100 pVs 2,5
Comparator trip voltage 280 335 420 mV
Comparator settlingtime 100 µs
Internal Vref voltage 1.235 V
Internal Vref voltage accuracy ±3±5%
Symbol Parameter Min. Typ. Max. Units Notes
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
60/77
NOTES1 Blanking pedestals are not supported in TV output mode.
2 VREF = 1.235V,RSET = 147
3 LSB8= 1 LSB of 8-bit resolution DAC
4 About the midpoint of the distribution of the three DACs
5 37.5ohm, 30pF load
6 10% to 90%
7 Settling to within 2% of full scale deflection
8 Monotonicity guaranteed
13.6 FREQUENCY SYNTHESIS CHARACTERISTICS
NOTE 1 A series resonant crystal should be connected toXTALIN
2 The pixel clock can be programmed to within 0.5% of any target frequency 10 fpixclk 230MHz
3 The maximum pixel clock frequencywhen the RIVA 128 is displaying full motion video
Parameter Min Typ. Max Units Notes
XTALIN crystal frequency range 4 15 MHz 1
Internal VCO frequency 128 256 MHz
Memory clock output frequency 100 MHz
Pixel clock output frequency 230 MHz 2
Pixel clock output frequency (video displayed) 110 MHz 3
Synthesizer lock time 500 µs
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
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14 PACKAGE DIMENSION SPECIFICATION
14.1 300 PIN BALL GRID ARRAY PACKAGE
Figure 61. RIVA 128 300 Plastic Ball Grid Array Package dimension reference
Table 21. RIVA 128 300 Plastic Ball Grid Array Package dimension specification
Ref. Millimeters Inches
Typ. Min. Max. Typ. Min. Max.
A 2.125 2.595 0.083 0.102
A1 0.50 0.70 0.020 0.027
A2 1.625 1.895 0.064 0.074
b 0.60 0.90 0.024 0.035
D 27.00 26.82 27.18 1.063 1.055 1.070
D1 24.13 Basic 0.951 Basic
D2 23.90 24.10 0.941 0.949
e 1.27 Basic 0.050 Basic
E 27.00 26.82 27.18 1.063 1.055 1.070
E1 24.13 Basic 0.951 Basic
E2 23.90 24.10 0.941 0.949
All dimensions in mm unless otherwise noted
tolerances unless otherwise noted (mm)
010 >10 50 >50 200 >200
±0.05 ±0.1 ±0.15 ±0.25
D2
E2
A1
C
20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
A
B
C
D
E
F
G
H
J
K
L
M
N
P
R
T
U
V
W
Y
E
D
A
BD1
e
E1
e
(4x)
b
SOLDER BALL (Typ)
0.25 0
A2
A
0.300 C A B
0.100 SCS
SS
C
0.350 C
0.15 0 C
0.200
e
e
Pin 1 indicator
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
62/77
15 REFERENCES
1 RIVA 128
Turnkey Manufacturing Package TMP, Design Guide
, NVIDIACorp./SGS-THOMSONMicro-
electronics
2 RIVA 128
Programming Reference Manual,
NVIDIA Corp./SGS-THOMSON Microelectronics
3 Accelerated Graphics Port Interface Specification, Revision 1.0
, Intel Corporation
,
July 1996
4
PCI LocalBus Specification, revision 2.1
, PCI Special Interest Group, June 1995
5 Recommendation 656 of the CCIR, Interfaces for digital component video signals in 525-line and 625-
line television systems
, CCIR, 1990
6
Display Data Channel (DDC
)standard, Version 2.0, revision 0
, Video Electronics Standards Associ-
ation, April 9th 1996 (Video Electronics Standards Association - http://www.vesa.org)
7
AD722 PAL/NTSC TV Encoder Datasheet
, Analog Devices Inc., 1995
8
MK2715 NTSC/PAL Clock Source Datasheet
, MicroClock Inc., March 1997
16 ORDERING INFORMATION
Device Package Part number
RIVA 128 300 pin PBGA STG3000X
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
63/77
APPENDIX
Descriptions of register contents include anindication ifregister fields arereadable
(R)
or writable
(W)
and
the initial power-on or reset value of the field
(I)
. ‘-’ indicates not readable / writable,
X
indicates an inde-
terminate value, hence
I
=
X
indicates register or field not reset.
A PCI CONFIGURATION REGISTERS
This section describes the 256 byte PCI configuration spaces as implemented by the RIVA 128. A single
PCI VGA device is defined by the RIVA 128 which decodes and acknowledges the first 256 bytes of the
configuration address space. The RIVA 128 does not respond (does not assert DEVSEL#) for functions
1-7.
A.1 REGISTER DESCRIPTIONS FOR PCI CONFIGURATION SPACE
Byte offsets 0x03 - 0x00
Device Identification Register (0x03 - 0x02)
Vendor Identification Register (0x01 - 0x00)
0x03 0x02 0x01 0x00
313029282726252423222120191817161514131211109876543210
DEVICE_ID_CHIP
VENDOR_ID
Bits Function RWI
31:16 The DEVICE_ID_CHIP bits contain the chip number allocated by the manu-
facturer to identify the particular device.
= 0x0018
R - 0x0018
Bits Function RWI
15:0 VENDOR_ID bits allocated by the PCI Special Interest Group to uniquely
identify the manufacturer of the device.
NVIDIA/SGS-THOMSON Vendor ID = 0x12D2 (4818)
R-X
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
64/77
Byte offsets 0x07 - 0x04
Device StatusRegister (0x07 - 0x06)
Command Register (0x05 - 0x04)
0x07 0x06 0x05 0x04
313029282726252423222120191817161514131211109876543210
Reserved
SERR_SIGNALLED
RECEIVED_MASTER
RECEIVED_TARGET
Reserved
DEVSEL_TIMING
Reserved
66MHZ
CAP_LIST
Reserved
Reserved
SERR_ENABLE
Reserved
PALETTE_SNOOP
WRITE_AND_INVA:
Reserved
BUS_MASTER
MEMORY_SPACE
IO_SPACE
Bits Function RWI
31 Reserved R-0
30 SERR_SIGNALLED is set whenever the RIVA 128 asserts SERR#. R W 0
29 RECEIVED_MASTER indicates that a master device’s transaction (except for
Special Cycle) was terminated with a master-abort. This bit is clearable (=1).
0=No abort
1=Master aborted
RW0
28 RECEIVED_TARGET indicates that a master device’s transaction was termi-
nated witha target-abort. This bit is clearable (=1).
0=No abort
1=Master received target aborted
RW0
27 Reserved R-0
26:25 The DEVSEL_TIMING bits indicate the timing of DEVSEL#. These bits indi-
cate the slowest time that the RIVA 128 assertsDEVSEL# for any bus com-
mand except Configuration Read and Configuration Write. The RIVA 128
responds with medium DEVSEL# for VGA, memory and I/O accesses. For
accesses to the 16MByte memory ranges described by the BARs, the chip
responds with fast decode (no wait states).
00=fast
01=medium
R-1
24:22 Reserved R-0
21 66MHZ indicates that the RIVA 128 is capable of 66MHz operation. This bit
reflects the latched state of the 66MHz/33MHz strap option. R-1
20 CAP_LIST indicates that there is a linked list of registers containing informa-
tion about new capabilities not available within the original PCI configuration
structure. This bit indicates that the (byte) Capability Pointer Register located
at 0x34 points to the start of this linked list.
R-1
19:16 Reserved R-0
Bits Function RWI
15:9 Reserved R-0
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
65/77
8 SERR_ENABLE is an enable bit for the SERR# driver.
0=Disables the SERR# driver
1=Enables theSERR# driver
RW0
7:6 Reserved R-0
5 PALETTE_SNOOP indicates that VGA compatible devices should snoop their
palette registers.
0=Palette accesses treated like all other accesses
1=Enables special palette snooping behavior
RW0
4 WRITE_AND_INVAL is an enable bit for using the Memory Write and Invali-
date command.
1=The RIVA 128 as bus master may generate the command
0=The Memory Write command must be used instead of Memory Write and
Invalidate
RW0
3 Reserved R-0
2 BUS_MASTER indicates that the device can act as a master on the PCI bus.
0=Disables the RIVA 128 from generating PCI accesses
1=Allows the RIVA 128 to behave as a bus master
RW0
1 MEMORY_SPACE indicates that the RIVA 128 will respond to memory space
accesses.
0=Device response disabled
1=Enables response to Memory space accesses. The device will decode and
respond to the 16MByte ranges as well as the default VGA memory range
when it is enabled. The VGA decode range may change based upon the
value in the VGA graphics Miscellaneous Register GR06, bits[3:2] and other
enable bits, see RIVA 128
Programming Reference Manual
[2].
RW0
0 IO_SPACE indicates that the device will respond to I/O space accesses. This
bit enables I/O space accesses for the VGA function as defined in the PCI
specification. These include0x3B0 - 0x3BB, 0x3C0 - 0x3DF and their aliases.
RW0
Bits Function RWI
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
66/77
Byte offsets 0x0B - 0x08
Class Code Register (0x0B - 0x09)
Revision Identification Register (0x08)
0x0B 0x0A 0x09 0x08
313029282726252423222120191817161514131211109876543210
CLASS_CODE
REVISION_ID
Bits Function RWI
31:8 The CLASS_CODE bits identify the generic function of the device and (in
some cases) a specific register-level programming interface. The register is
broken into three byte-size fields. The upper byte (at offset 0x0B) is a base
class code which broadly classifies the type of function the device performs.
The middle-byte (at offset 0x0A) is a sub-class code which identifies more
specifically the function of the device. The lower byte (at offset 0x09) identifies
a specific register-level programming interface (if any)so that device indepen-
dent software can interact with the device.
The VGA function responds as a VGA compatible controller.
0x030000=VGA compatible controller
R-X
Bits Function RWI
7:0 The REVISION_ID bits specify a device specific revision identifier. The value
is chosen by the vendor. This field should be viewed as a vendor defined
extension to the DEVICE_ID.
0x01=Revision B
R-X
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
67/77
Byte offsets 0x0F - 0x0C
0x0F 0x0E 0x0D 0x0C
313029282726252423222120191817161514131211109876543210
Reserved
HEADER_TYPE
Reserved
Bits Function RWI
31:24 Reserved R-0
23:16 HEADER_TYPE identifies the device as single or multi-function. RIVA 128
responds as a single-function device.
0x00=Single function device
R - 0x00
16:00 Reserved R-0
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
68/77
Byte offsets 0x13 - 0x10
Base Memory Address Register (0x13 - 0x10)
0x13 0x12 0x11 0x10
313029282726252423222120191817161514131211109876543210
BASE_ADDRESS
BASE_RESERVED
PREFETCHABLE
ADDRESS_TYPE
SPACE_TYPE
Bits Function RWI
31:24 The BASE_ADDRESS bits contain the most significant bits of the base
address of the device. This indicates that the RIVA 128 requires a 16MByte
block of contiguous memory beginning on a 16MByte boundary. This memory
range contains memory-mapped registers and FIFOs and should not be set
as part of a PentiumPro’s write combining range.
RW0
23:4 The BASE_RESERVED bits form the least significant bits of the base address
and are hardwired to 0. R-0
3 The PREFETCHABLE bit indicates that there are no side effects on reads,
that the device returns all bytes on reads regardless of the byte enables, and
that host bridges can merge processor writes into this range without causing
errors.
R-1
2:1 The ADDRESS_TYPE bits contain the type (width) of the Base Address.
0=32-bit R-0
0 The SPACE_TYPE bit indicateswhether the register maps into Memory or I/O
space.
0=Memory space
R-0
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
69/77
Byte offsets 0x17 - 0x14
Base Memory Address Register (0x17 - 0x14)
Byte offsets 0x2B - 0x18
Base Address Registers (0x2B - 0x18)
0x17 0x16 0x15 0x14
313029282726252423222120191817161514131211109876543210
BASE_ADDRESS
BASE_RESERVED
PREFETCHABLE
ADDRESS_TYPE
SPACE_TYPE
Bits Function RWI
31:24 The BASE_ADDRESS bits contain the most significant bits of the base
address of the device. This indicates that the RIVA 128 requires a 16MByte
block of contiguous memory beginning on a 16MByte boundary. This memory
range contains linear frame buffer access and may be set as part of a Pen-
tiumPro’s write combining (wc) range.
RW0
23:4 The BASE_RESERVED bits form the least significant bits of the base address
and are hardwired to 0. R-0
3 The PREFETCHABLE bit indicates that there are no side effects on reads,
that the device returns all bytes on reads regardless of the byte enables, and
that host bridges can merge processor writes into this range without causing
errors.
R-1
2:1 The ADDRESS_TYPE bits contain the type (width) of the Base Address.
0=32-bit R-0
0 The SPACE_TYPE bit indicateswhether the register maps into Memory or I/O
space.
0=Memory space
R-0
313029282726252423222120191817161514131211109876543210
0x00000000
Bits Function RWI
31:0 These bits are hardwired (read-only) to 0. R - 0
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
70/77
Byte offsets 0x2F - 0x2C
Subsystem Vendor ID (0x2F - 0x2C)
0x2F 0x2E 0x2D 0x2C
313029282726252423222120191817161514131211109876543210
SUBSYSTEM_ID
SUB_VENDOR_ID
Bits Function RWI
31:16 SUBSYSTEM_ID is a unique code defined by the vendor to identify this prod-
uct. R-0
15:0 SUB_VENDOR_ID bits allocated by the PCI Special Interest Group to
uniquely identify the manufacturer of the sub-system. Based on the strapping
options read from ROM during PCI reset, this field may behave in one of two
ways:
1 These bytes can be read from address locations 0x54 - 0x57 of the ROM
BIOS automatically during reset. This isuseful for add-in card implementa-
tions.
2 These bytes may be written from PCIconfiguration space at locations 0x40
- 0x43.
R-0
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
71/77
Byte offsets 0x33 - 0x30
Expansion ROM Base Address Register (0x33 - 0x30)
0x33 0x32 0x31 0x30
313029282726252423222120191817161514131211109876543210
ROM_BASE_ADDRESS
ROM_BASE_RESERVED
Reserved
ROM_DECODE
Bits Function RWI
31:22 The ROM_BASE_ADDR bits contain the base address of the Expansion
ROM. The bits correspond to the upper bits of the Expansion ROM base
address. This decode permits the PCI boot manager to place the expansion
ROM on a 4MByte boundary. RIVA 128 currently maps a 64KByte BIOS into
the bottom of this 4MByte range. Typically the first 32K of this ROM contains
the VGA BIOS code as well as the PCI BIOS Expansion ROM Header and
Data Structure.
RWX
21:11 ROM_BASE_RESERVED contain the lower bits of the base address of the
Expansion ROM. These bits are hardwired to 0, forcing a 4MByte boundary. R-0
10:1 Reserved R-0
0 The ROM_DECODE bit indicates whether or not the RIVA 128 accepts
accesses to its expansion ROM. When the bit is set, address decoding is
enabled using the parameters in the other part of the base register. The
MEMORY_SPACE bit (PCI Configuration Register 0x04, page 64) has prece-
dence over the ROM_DECODE bit. RIVA 128 will respond to accesses to its
expansion ROM only if both the MEMORY_SPACE bit and the
ROM_DECODE bit are set to 1.
0=Expansion ROM address space is disabled
1=Expansion ROM address decoding is enabled
RW0
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
72/77
Byte offsets 0x37 - 0x34
Capabilities Pointer Register (0x37 - 0x34)
Byte offsets 0x3B - 0x38
Reserved (0x3B - 0x38)
0x37 0x36 0x35 0x34
313029282726252423222120191817161514131211109876543210
Reserved
CAP_PTR
Bits Function RWI
31:8 Reserved R-0
7:0 This field contains a byte offset into this PCI configuration space containing
the first item in the capabilities list. This is a pointer to the extended capabili-
ties list which returns 0x00000000 if the device is not strapped for AGP (No
extended capabilities).
R - 0x44
313029282726252423222120191817161514131211109876543210
0x00000000
Bits Function RWI
31:0 These bits are reserved and hardwired (read-only) to 0. R - 0
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
73/77
Byte offset 0x3F - 0x3C
MAX_LAT Register (0x3F)
MIN_GNT Register (0x3E)
Interrupt Pin Register (0x3D)
Interrupt Line Register (0x3C)
0x3F 0x3E 0x3D 0x3C
313029282726252423222120191817161514131211109876543210
MAX_LAT
MIN_GNT
INTERRUPT_PIN
INTERRUPT_LINE
Bits Function RWI
31:24 The MAX_LAT bits contain the maximum time the RIVA 128 requires to gain
access to the PCI bus. This read-only register is used to specify the RIVA
128’s desired settings for Latency Timer values. The value specifies a period
of time in units of 250ns.
1=250ns
R-1
Bits Function RWI
23:16 The MIN_GNT bits contain the length of the burst period the RIVA 128 needs,
assuming a clock rate of 33MHz. This read-only register is used to specify the
RIVA 128’s desired settings for Latency Timer values. The value specifies a
period of time in units of 250ns.
3=750ns
R-3
Bits Function RWI
15:8 The INTERRUPT_PIN bits contain the interrupt pinthe device (or device func-
tion) uses. A value of 1 corresponds toINTA#.R-1
Bits Function RWI
7:0 The INTERRUPT_LINE bits contain the interrupt routing information. POST
software will write the routing information into this register as it initializes and
configures the system. The value in this field indicates which input of the sys-
tem interrupt controller(s) the RIVA 128’s interrupt pin is connected to. Device
drivers and operating systems can use this information to determine priority
and vector information. INTERRUPT_LINE is initialized to 0xFF (no connec-
tion) at reset.
0=Interrupt line IRQ0
1=Interrupt line IRQ1
0xF=Interrupt line IRQ15
0xFF=No interrupt line connection (reset value)
R W 0xFF
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
74/77
Byte offsets 0x43 - 0x40
Writeable Subsystem Vendor ID (0x43 - 0x40)
Byte offsets 0x47 - 0x44
Capabilities Identifier Register (Offset = 0x47 - 0x44 = CAP_PTR)
0x43 0x42 0x41 0x40
313029282726252423222120191817161514131211109876543210
SUBSYSTEM_ID
SUB_VENDOR_ID
Bits Function RWI
31:16 This SUBSYSTEM_ID field is aliased at 0x2F - 0x2E where it is read-only. It
may be modified by System BIOS for systems which do not have a ROM on
the RIVA 128 data pins. This will ensure valid data before enumeration by the
operating system.
RW0
15:0 This SUB_VENDOR_ID field is aliased at 0x2D - 0x2C where it is read-only. It
may be modified by System BIOS for systems which do not have a ROM on
the RIVA 128 data pins. This will ensure valid data before enumeration by the
operating system.
RW0
0x47 0x46 0x45 0x44
313029282726252423222120191817161514131211109876543210
Reserved
MAJOR
MINOR
NEXT_PTR
CAP_ID
Bits Function RWI
31:24 Reserved = 0x00 R - 0
23:20 This field indicates the Major revision number of the AGP specification that
the RIVA 128 conforms to.
= 0x01
R - 0x01
19:16 This field indicates the Minor revision number of the AGP specification that
the RIVA 128 conforms to.
= 0x00
R - 0x00
15:8 NEXT_PTR contains the pointer to the next item in the capabilities list. This is
the lastentry in the capabilities list, hence it contains a null pointer = 0x00. R - 0x00
7:0 The CAP_ID field identifies the type of capability.
AGP = 0x02 R - 0x02
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
75/77
Byte offsets 0x4B - 0x48
AGP Status Register (0x4B - 0x48 = CAP_PTR+4)
0x 0x 0x 0x
313029282726252423222120191817161514131211109876543210
RQ
Reserved
SBA
Reserved
RATE
Bits Function RWI
31:24 The RQ field contains the maximum number of AGP command requests this
device can have outstanding.
RQ = 0x04
R - 0x04
23:10 Reserved R-0
9 SBA indicates whether the RIVA 128 supports sideband addressing.
0 = Sideband addressing not supported R-0
8:2 Reserved R-0
1:0 RATE indicates the data transfer rate(s) supported by the RIVA 128.
01 = 66MHz 1x supported; 2x not supported R - 0x01
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
76/77
Byte offsets 0x4F - 0x4C
AGP Command Register (0x4F - 0x4C = CAP_PTR + 8)
Byte offset 0xFF - 0x50
0x 0x 0x 0x
313029282726252423222120191817161514131211109876543210
RQ_DEPTH
Reserved
SBA_ENABLE
AGP_ENABLE
Reserved
DATA_RATE
Bits Function RWI
31:24 This field is set to the minimum request depth of the target as reported in its
RQ field. RW-
23:10 Reserved R-0
9 SBA_ENABLE enables sideband addressing when set. The RIVA 128 does
not implement sideband addressing. R-0
8 AGP_ENABLE allows the RIVA 128 to act as an AGP master and initiate AGP
operations. The target must be enabled before enabling the RIVA 128
0 = disabled
1 = AGP operations enabled
RW0
7:3 Reserved R-0
2:0 The DATA_RATE field must be set to 0x01 to indicate 66MHz/1x transfer
mode. This value must also be set on the target before being enabled. R W 0x01
313029282726252423222120191817161514131211109876543210
Reserved = 0x00000000
77/77
77
Information furnished is believed to be accurate and reliable. However, SGS-THOMSON Microelectronics assumesno responsibility for the
consequences of use of such information nor for any infringement of patents or other rights of third parties which may result from its use. No
license is granted by implication or otherwise under any patent or patent rights of SGS-THOMSON Microelectronics. Specificationsmen-
tioned in this publication are subjectto change without notice. This publication supersedes and replaces all information previously supplied.
SGS-THOMSON Microelectronics products are not authorized for use as critical components in life support devices or systems without ex-
press written approval of SGS-THOMSON Microelectronics.
1997 SGS-THOMSON MicroelectronicsInc. and NVIDIA Corporation
The SGS-THOMSON corporate logo is a registered trademark of SGS-THOMSON Microelectronics.
NVIDIA Corporation, NVIDIA, and NV Architecture are trademarks of NVIDIA Corp.
RIVA 128 is a trademark of SGS-THOMSON Microelectronics and NVIDIA Corp.
Microsoft, Windows and the Windows logo are registered trademarks of Microsoft Corporation
All other products mentioned in this document are trademarks or registered trademarks of their respective owners.
SGS-THOMSON Microelectronics GROUP OF COMPANIES
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SGS-THOMSON Document number: 42 1687 01